h1loz2004

Russia
Streamer Player
236 matches tracked 51 matches in 30 days
ELO ▲ 502
1,088
30-day peak: 1,209
Rank EU
#1,150,158
Russia #324,915 in Russia

How does h1loz2004 play?

Rating 1.00 K/R 0.75 ADR 81.4 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 236 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 25%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

Level 5

Compared with 666 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so slightly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 72%
Opening duels won 51%+2 pp · Ø 49% better than 73%

Clutch

Average
Last one alive

35% of 1v1s won and so just below the average (37%).

Clutch 1v1 won 35%−2 pp · Ø 37% better than 37%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 51%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 45%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so just above the average (44%).

Headshot rate 45%+1 pp · Ø 44% better than 62%
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 0.970.00 · Ø 0.97 right on the average
Pistol kills per match 2.3
Knife kills 1 in 236 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so well above the average (12.8%).

2K rounds 15.0%+2.2 pp · Ø 12.8% better than 95%
3K rounds 4.2%+0.5 pp · Ø 3.7% better than 79%
MVPs per match 2.4+0.3 · Ø 2.1 better than 87%
4Ks and aces 31x 4K, 6 aces in 191 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 22%
Utility damage per round 2.3−1.7 · Ø 4.0 better than 15%
Enemies flashed per round 0.17−0.08 · Ø 0.25 better than 31%
Deaths per round 78%+5 pp · Ø 73% better than 7%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.14, Rating +0.18, ADR +12.7, ELO +83
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −7 pp

Aug to Oct 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.87
FebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.77 (at the start 0.63). Clearly above the average (0.71).

Patterns

From the last 236 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

With ggoe on the team no ELO value
44 matches · 48% win rate

h1loz2004 loses the most ELO with ggoe on the team: 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 42 · Dust 2
  3. Highest rating in a match: 2.03 · Anubis
  4. Recorded match no. 100 · Ancient

Maps in detail

from the last 236 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
56% better than 75%
0.75 better than 74%
80.7 better than 66%
1.00 better than 61%
47% of 243 duels better than 40%
24% of 25 situations better than 18%
Dust 253
57% better than 75%
0.75 better than 76%
81.8 better than 74%
1.00 better than 64%
51% of 247 duels better than 65%
41% of 37 situations better than 61%
Ancient40
48% better than 42%
0.74 better than 71%
80.2 better than 60%
0.98 better than 57%
43% of 184 duels better than 19%
44% of 18 situations better than 66%
Anubis37
57% better than 74%
0.75 better than 74%
81.0 better than 68%
1.00 better than 61%
54% of 169 duels better than 76%
44% of 16 situations better than 69%
Nuke29
48% better than 39%
0.76 better than 76%
83.6 better than 75%
1.01 better than 66%
52% of 119 duels better than 62%
31% of 16 situations better than 30%
Inferno9
33% -
0.80 -
86.9 -
1.03-
60% of 43 duels -
50% of 4 situations -
Cache7
57% -
0.68 -
74.3 -
0.84-
37% of 30 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How h1loz2004 plays

Across 236 matches h1loz2004 averages K/R 0.75, ADR 81.4 and a rating of 1.00. Biggest strength: 3K rounds at 4.2%, better than 79% of level 5 players. Most room to improve: Deaths per round at 78%, better than only 7% of level 5 players. Averages 16.5 kills per match with 45% headshots. The strongest map is Dust 2 with a 57% win rate in 53 matches. In 80 of 236 matches the rating was 1.10 or higher (34%), in 92 it was below 0.90. In 191 matches with detailed stats: 31 4Ks and 6 aces. Best month by rating: October 2026 at 1.17. h1loz2004 loses the most ELO with ggoe on the team (Win rate 48% in 44 matches). Things go best on Mirage (+194 ELO, win rate 56%). Improved over the last three months: K/R +0.14, Rating +0.18, ADR +12.7, ELO +83. Got weaker: Headshots −2 pp, Win rate −7 pp. Last 30 days: 51 matches, win rate 65%, net ELO +39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.