gtrzeraxd

Brazil
Streamer Player
200 matches tracked 39 matches in 30 days
ELO ▲ 259
1,482
30-day peak: 1,482
Rank SA
#23,297
Brazil #13,110 in Brazil

How does gtrzeraxd play?

Rating 1.09 K/R 0.77 ADR 84.6 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 200 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 20%
Opening duels won 46%−3 pp · Ø 49% better than 20%

Clutch

Strength
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (0.98).

Headshot rate 44%−3 pp · Ø 47% better than 37%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.11+0.13 · Ø 0.98 better than 92%
Pistol kills per match 3.1
Knife kills 5 in 200 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 13.5%+0.6 pp · Ø 12.9% better than 66%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 88%
MVPs per match 2.6+0.4 · Ø 2.2 better than 89%
4Ks and aces 20x 4K, 1 ace in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 72%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 84%
Enemies flashed per round 0.25−0.01 · Ø 0.26 better than 49%
Deaths per round 69%−4 pp · Ø 73% better than 90%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 84.2, Headshots at 44%, ELO at 1,482
▼ Got worse
K/R −0.04, Rating −0.07, Win rate −6 pp

Aug to Oct 2026 compared with Nov 2025 to Jul 2026.

Kills per round (K/R)

0.78
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.75 (at the start 0.79). Slightly above the average (0.71).

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −193 ELO
33 matches · 30% win rate
In match 3 of the day −88 ELO
30 matches · 43% win rate
On Saturdays −214 ELO, win rate 27%

gtrzeraxd loses the most ELO on Dust 2: −193 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Inferno
  2. Longest win streak: 9 wins in a row · Inferno
  3. Recorded match no. 100 · Anubis
  4. Highest rating in a match: 2.41 · Mirage

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
56% better than 71%
0.78 better than 81%
84.7 better than 81%
1.12 better than 88%
51% of 274 duels better than 57%
43% of 40 situations better than 65%
Inferno36
56% better than 68%
0.80 better than 87%
87.3 better than 87%
1.14 better than 89%
55% of 152 duels better than 74%
24% of 17 situations better than 16%
Dust 233
30% better than 3%
0.73 better than 57%
83.0 better than 70%
1.03 better than 64%
47% of 164 duels better than 32%
45% of 22 situations better than 70%
Anubis29
45% better than 29%
0.75 better than 69%
84.8 better than 78%
1.06 better than 73%
45% of 117 duels better than 20%
64% of 14 situations better than 95%
Nuke13
62% -
0.83 -
89.7 -
1.16-
53% of 49 duels -
57% of 7 situations -
Ancient10
80% -
0.75 -
81.3 -
1.09-
43% of 35 duels -
20% of 10 situations -
Cache5
40% -
0.56 -
64.9 -
0.82-
35% of 17 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gtrzeraxd plays

Across 200 matches gtrzeraxd averages K/R 0.77, ADR 84.6 and a rating of 1.09. Biggest strength: K/D at 1.11, better than 92% of level 7 players. Most room to improve: Opening duels won at 46%, better than only 20% of level 7 players. Averages 16.8 kills per match with 44% headshots. The strongest map is Ancient with a 80% win rate in 10 matches. In 89 of 200 matches the rating was 1.10 or higher (45%), in 61 it was below 0.90. In 116 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: July 2026 at 1.13. gtrzeraxd loses the most ELO on Dust 2 (−193 ELO, win rate 30%). Things go best on Mirage (+245 ELO, win rate 56%). Match no. 1 of the day goes best: 58% win rate, +244 ELO. Got weaker: K/R −0.04, Rating −0.07, Win rate −6 pp. Unchanged in recent months: ADR at 84.2, Headshots at 44%, ELO at 1,482. Last 30 days: 39 matches, win rate 59%, net ELO +203.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.