grzeniu_4
LIVE 17 followers 2 streams in 30 days 3 avg. viewers last live on Nov 4, 2026
How does grzeniu_4 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (205 matches).
Compared with 1,331 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (50%).
Clutch
Average44% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Weakness0.89 K/D and so clearly below the average (0.99).
Impact
Weakness1.6 MVPs per match and so well below the average (2.2).
Utility and deaths
Average30% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with May to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.73. Last 3 months: 0.62 (at the start 0.63). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.04. Last 3 months unchanged at 0.89. Clearly below the average (0.99).
Damage per round (ADR)
Best month: September 2026 with 78.0. Last 3 months: 70.1 (at the start 69.6). Clearly below the average (79.1).
Share of headshot kills
Best month: August 2026 with 43%. Last 3 months: 40% (at the start 43%). Well below the average (46%).
Matches won (win rate)
Best month: May 2026 with 67%. Last 3 months unchanged at 52%. Slightly above the average (50%).
Best month: November 2026 with 1,652. Last 3 months: 1,505 (at the start 1,315).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 61%.
Patterns
From the last 214 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
grzeniu_4 loses the most ELO on Dust 2: −68 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Ancient
- Highest rating in a match: 1.64 · Anubis
- Recorded match no. 100 · Cache
- Most kills in a match: 31 · Anubis
Maps in detail
from the last 214 matchesCompared with players on the same level who have at least 15 matches on the map.
How grzeniu_4 plays
Across 214 matches grzeniu_4 averages K/R 0.63, ADR 69.9 and a rating of 0.89. Biggest strength: Clutch 1v1 won at 44%, better than 81% of level 7 players. Most room to improve: 3K rounds at 2.5%, better than only 4% of level 7 players. Averages 13.8 kills per match with 41% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 43 of 214 matches the rating was 1.10 or higher (20%), in 115 it was below 0.90. In 205 matches with detailed stats: 27 4Ks and 0 aces. Best month by rating: September 2026 at 1.04. grzeniu_4 loses the most ELO on Dust 2 (−68 ELO, win rate 41%). Things go best on Anubis (+247 ELO, win rate 57%). Match no. 4 of the day goes best: 62% win rate, +113 ELO. Improved over the last three months: ELO +190. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.62, Rating at 0.89, ADR at 70.1, Win rate at 52%. Last 30 days: 61 matches, win rate 49%, net ELO −61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.