gr1_ffith
LIVE 23 followers 14 streams in 30 days 1 avg. viewers last live on Nov 11, 2026
Name history of gr1_ffith
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does gr1_ffith play?
Compared with 391 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 15% of rounds and so well above the average (8%).
Clutch
Average30% of 1v1s won and so just below the average (32%).
Weapons and aim
Average0.94 K/D and so clearly above the average (0.84).
Impact
Strength2.4 MVPs per match and so well above the average (1.7).
Utility and deaths
AverageDied in 80% of rounds and so well above the average (75%). Lower is better.
Progress
One value per month, dashed line is the level 1 averageKills per round (K/R)
Best month: October 2026 with 0.81.
Rating, 1.00 is an average match
Best month: October 2026 with 1.08.
Damage per round (ADR)
Best month: October 2026 with 82.7.
Share of headshot kills
Best month: November 2026 with 47%.
Matches won (win rate)
Best month: October 2026 with 52%.
Best month: November 2026 with 845.
Rounds with first kill
Best month: October 2026 with 17%.
1v1 clutches won
Best month: October 2026 with 34%.
Patterns
From the last 194 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
gr1_ffith loses the most ELO in match 2 of the day: −92 ELO, 39% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.26 · Mirage
- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 38 · Cache
Maps in detail
from the last 194 matchesCompared with players on the same level who have at least 15 matches on the map.
How gr1_ffith plays
Across 198 matches gr1_ffith averages K/R 0.76 and ADR 79.4; the rating across the 196 rated matches is 1.00. Biggest strength: Rounds with first kill at 15%, better than 97% of level 1 players. Most room to improve: Deaths per round at 80%, better than only 9% of level 1 players. Averages 16.4 kills per match with 40% headshots. The strongest map is Anubis with a 59% win rate in 34 matches. In 72 of 194 matches the rating was 1.10 or higher (37%), in 76 it was below 0.90. In 198 matches with detailed stats: 45 4Ks and 7 aces. Best month by rating: October 2026 at 1.08. gr1_ffith loses the most ELO in match 2 of the day (−92 ELO, win rate 39%). Things go best on Anubis (+231 ELO, win rate 59%). Match no. 1 of the day goes best: 53% win rate, +148 ELO. Last 30 days: 81 matches, win rate 44%, net ELO −70.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.