Goofiacz
LIVE 28,054 followers 53 streams in 30 days 170 avg. viewers last live on Oct 17, 2026
How does Goofiacz play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).
Compared with 1,040 players in this group, each player over up to their last 100 matches.
Opening
Weakness49% of opening duels won and so clearly below the average (54%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average44% headshots and so well below the average (52%).
Impact
WeaknessExactly 2 kills in 13.4% of rounds and so clearly below the average (14.4%).
Utility and deaths
Average5.1 utility damage per round and so well above the average (4.0).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.74 (at the start 0.75). Slightly below the average (0.78).
Rating, 1.00 is an average match
Best month: June 2026 with 1.12. Last 3 months: 1.04 (at the start 1.06). Clearly below the average (1.10).
Damage per round (ADR)
Best month: July 2026 with 84.7. Last 3 months: 83.0 (at the start 84.3). Just below the average (84.2).
Share of headshot kills
Best month: June 2026 with 45%. Last 3 months: 43% (at the start 45%). Well below the average (52%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 60% (at the start 51%). Well above the average (53%).
Best month: July 2026 with 4,207. Last 3 months: 3,562 (at the start 3,744).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 504 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Goofiacz loses the most ELO on Ancient: −299 ELO, 46% win rate
Records and milestones
from recorded matches- Recorded match no. 500 · Mirage
- Most kills in a match: 47 · Mirage
- Longest win streak: 9 wins in a row · Dust 2
- Highest rating in a match: 2.69 · Nuke
Maps in detail
from the last 504 matchesCompared with players on the same level who have at least 15 matches on the map.
How Goofiacz plays
Across 504 matches Goofiacz averages K/R 0.75 and ADR 83.9; the rating across the 405 rated matches is 1.05. Biggest strength: Utility damage per round at 5.1, better than 82% of level 10 · 3,500+ ELO players. Most room to improve: Opening duels won at 49%, better than only 9% of level 10 · 3,500+ ELO players. Averages 16.3 kills per match with 44% headshots. The strongest map is Cache with a 70% win rate in 37 matches. In 168 of 404 matches the rating was 1.10 or higher (42%), in 139 it was below 0.90. In 160 matches with detailed stats: 28 4Ks and 1 ace. Best month by rating: June 2026 at 1.12. Goofiacz loses the most ELO on Ancient (−299 ELO, win rate 46%). Things go best on Nuke (+145 ELO, win rate 64%). Improved over the last three months: Win rate +9 pp. Got weaker: Headshots −2 pp, ELO −182. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 83.0. Last 30 days: 38 matches, win rate 66%, net ELO +244.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.