GodMan_2k
Name history of GodMan_2k
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does GodMan_2k play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).
Compared with 702 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average47% headshots and so clearly above the average (43%).
Impact
Average1.8 MVPs per match and so well below the average (2.1).
Utility and deaths
AverageDied in 71% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 4 averageSep to Oct 2026 compared with May to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.75. Last 3 months: 0.71 (at the start 0.68). Just above the average (0.70).
Rating, 1.00 is an average match
Best month: October 2026 with 1.05. Last 3 months: 1.00 (at the start 0.87). Slightly above the average (0.97).
Damage per round (ADR)
Best month: October 2026 with 82.9. Last 3 months: 79.1 (at the start 76.0). Just above the average (77.5).
Share of headshot kills
Best month: August 2026 with 54%. Last 3 months: 46% (at the start 48%). Clearly above the average (43%).
Matches won (win rate)
Best month: June 2026 with 53%. Last 3 months: 47% (at the start 49%). Clearly below the average (51%).
Best month: June 2026 with 1,134. Last 3 months: 955 (at the start 951).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 242 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
GodMan_2k loses the most ELO in match 1 of the day: −137 ELO, 41% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.89 · Dust 2
- Most kills in a match: 50 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
- Recorded match no. 100 · Mirage
Maps in detail
from the last 242 matchesCompared with players on the same level who have at least 15 matches on the map.
How GodMan_2k plays
Across 242 matches GodMan_2k averages K/R 0.69 and ADR 77.2; the rating across the 128 rated matches is 0.96. Biggest strength: Deaths per round at just 71% (lower is better), better than 81% of level 4 players. Most room to improve: Rounds with first kill at 8%, better than only 25% of level 4 players. Averages 14.8 kills per match with 47% headshots. The strongest map is Cache with a 68% win rate in 19 matches. In 34 of 128 matches the rating was 1.10 or higher (27%), in 54 it was below 0.90. In 125 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: October 2026 at 1.05. GodMan_2k loses the most ELO in match 1 of the day (−137 ELO, win rate 41%). Things go best in match 3 of the day (+148 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +125 ELO. Improved over the last three months: Rating +0.13. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.71, ADR at 79.1, Win rate at 47%, ELO at 955. Last 30 days: 19 matches, win rate 42%, net ELO −61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.