ghelyounchannel

IR
Player
168 matches tracked 87 matches in 30 days
ELO ▲ 69
564
30-day peak: 668
Rank EU
#1,642,718
IR #6,944 in IR

How does ghelyounchannel play?

Rating 0.86 K/R 0.64 ADR 67.7 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 168 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 8% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 38%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 2 average.
AWPer
better than most on level 2 about average weaker than most
Level 2

Compared with 661 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so right on the average (9%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 47%0 pp · Ø 47% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.5).

Clutch 1v1 won 33%−4 pp · Ø 37% better than 33%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.3−0.2 · Ø 1.5 better than 33%

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (41%).

Headshot rate 33%−8 pp · Ø 41% better than 16%
AWP share of kills 35%+25 pp · Ø 10% better than 97%
K/D 0.83−0.06 · Ø 0.89 better than 28%
Pistol kills per match 1.3
Knife kills 3 in 168 matches

Impact

Average
Damage and big rounds

1.6 MVPs per match and so well below the average (1.9).

2K rounds 11.3%−0.4 pp · Ø 11.7% better than 37%
3K rounds 3.1%−0.3 pp · Ø 3.4% better than 46%
MVPs per match 1.6−0.3 · Ø 1.9 better than 20%
4Ks and aces 16x 4K, 2 aces in 168 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.01 enemies flashed per round and so well below the average (0.19).

Utility hit rate 28%−5 pp · Ø 33% better than 24%
Utility damage per round 1.5−1.6 · Ø 3.1 better than 14%
Enemies flashed per round 0.01−0.18 · Ø 0.19 better than 1%
Deaths per round 77%+3 pp · Ø 74% better than 26%

Progress

One value per month, dashed line is the level 2 average
Whether ghelyounchannel is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 168 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: September 2026 with 0.73.

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −236 ELO
45 matches · 38% win rate
In match 3 of the day −219 ELO
27 matches · 33% win rate
On Mondays −236 ELO, win rate 29%

ghelyounchannel loses the most ELO on Mirage: −236 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 2.09 · Mirage
  3. Most kills in a match: 34 · Mirage
  4. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
38% better than 17%
0.61 better than 26%
67.9 better than 23%
0.82 better than 22%
44% of 190 duels better than 32%
13% of 16 situations better than 4%
Dust 244
55% better than 76%
0.69 better than 60%
70.0 better than 28%
0.93 better than 55%
56% of 206 duels better than 92%
38% of 40 situations better than 56%
Ancient23
43% better than 22%
0.65 better than 48%
69.6 better than 32%
0.87 better than 43%
32% of 79 duels better than 6%
50% of 10 situations better than 81%
Anubis16
50% right on the average
0.57 better than 14%
63.8 better than 9%
0.78 better than 15%
52% of 63 duels better than 77%
13% of 8 situations better than 7%
Inferno15
33% better than 7%
0.65 better than 48%
68.7 better than 29%
0.86 better than 31%
44% of 78 duels better than 31%
60% of 5 situations better than 94%
Nuke14
29% -
0.63 -
64.0 -
0.81-
44% of 39 duels -
44% of 9 situations -
Cache6
50% -
0.50 -
56.1 -
0.72-
56% of 9 duels -
50% of 2 situations -
Vertigo5
80% -
0.78 -
70.5 -
1.06-
64% of 14 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ghelyounchannel plays

Across 168 matches ghelyounchannel averages K/R 0.64, ADR 67.7 and a rating of 0.86. Most room to improve: Utility damage per round at 1.5, better than only 14% of level 2 players. Averages 13.4 kills per match with 33% headshots. The strongest map is Dust 2 with a 55% win rate in 44 matches. In 32 of 168 matches the rating was 1.10 or higher (19%), in 97 it was below 0.90. In 168 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 0.98. ghelyounchannel loses the most ELO on Mirage (−236 ELO, win rate 38%). Things go best on Dust 2 (+223 ELO, win rate 55%). Match no. 1 of the day goes best: 50% win rate, +84 ELO. Last 30 days: 87 matches, win rate 48%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.