gg461

France
Streamer
244 matches tracked 56 matches in 30 days
ELO ▼ 298
711
30-day peak: 1,142
Rank EU
#1,623,495
France #31,925 in France

How does gg461 play?

Rating 1.00 K/R 0.73 ADR 79.3 from 244 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 244 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 25%
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (237 matches).

Level 2

Compared with 243 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so clearly below the average (9%).

Rounds with first kill 8%−1 pp · Ø 9% better than 35%
Opening duels won 48%0 pp · Ø 48% right on the average

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%0 pp · Ø 36% right on the average
Clutch 1v2 won 20%−1 pp · Ø 21% better than 55%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly above the average (0.91).

Headshot rate 39%−1 pp · Ø 40% better than 42%
AWP share of kills 8%−4 pp · Ø 12% better than 49%
K/D 0.98+0.07 · Ø 0.91 better than 78%
Pistol kills per match 2.3
Knife kills 2 in 244 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly above the average (3.5%).

2K rounds 12.7%+0.8 pp · Ø 11.9% better than 68%
3K rounds 3.9%+0.4 pp · Ø 3.5% better than 75%
MVPs per match 2.00.0 · Ø 2.0 right on the average
4Ks and aces 46x 4K, 7 aces in 237 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.21).

Utility hit rate 35%+3 pp · Ø 32% better than 64%
Utility damage per round 2.1−1.1 · Ø 3.2 better than 19%
Enemies flashed per round 0.09−0.12 · Ø 0.21 better than 15%
Deaths per round 74%0 pp · Ø 74% right on the average

Progress

One value per month, dashed line is the level 2 average
Whether gg461 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 237 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.74
MayJunJulAugSepOctNov

Best month: May 2026 with 0.77.

Patterns

From the last 244 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −210 ELO
37 matches · 41% win rate
In match 1 of the day −198 ELO
46 matches · 39% win rate
Between 12:00 and 18:00 −451 ELO, win rate 41%
On Wednesdays −307 ELO, win rate 37%

gg461 loses the most ELO on Inferno: −210 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Longest win streak: 7 wins in a row · Nuke
  3. Highest rating in a match: 2.48 · Mirage
  4. Recorded match no. 100 · Ancient

Maps in detail

from the last 244 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
52% better than 65%
0.68 better than 56%
75.4 better than 56%
0.96 better than 64%
46% of 248 duels better than 46%
39% of 57 situations better than 58%
Ancient49
51% better than 59%
0.76 better than 82%
82.6 better than 73%
1.01 better than 76%
46% of 210 duels better than 41%
39% of 18 situations better than 57%
Inferno37
41% better than 25%
0.76 better than 82%
78.8 better than 60%
1.04 better than 79%
52% of 143 duels better than 63%
39% of 33 situations better than 57%
Anubis34
41% better than 27%
0.73 better than 70%
82.0 better than 80%
0.98 better than 64%
49% of 145 duels better than 56%
24% of 21 situations better than 23%
Nuke21
48% better than 33%
0.78 better than 75%
83.1 better than 68%
1.07 better than 72%
55% of 67 duels better than 75%
33% of 18 situations better than 30%
Dust 216
25% better than 1%
0.64 better than 35%
70.1 better than 29%
0.88 better than 36%
46% of 50 duels right on the average
50% of 8 situations better than 87%
Cache14
57% -
0.87 -
90.1 -
1.14-
49% of 55 duels -
18% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gg461 plays

Across 244 matches gg461 averages K/R 0.73, ADR 79.3 and a rating of 1.00. Biggest strength: Rating at 1.00, better than 82% of level 2 players. Most room to improve: Utility damage per round at 2.1, better than only 19% of level 2 players. Averages 16.0 kills per match with 39% headshots. The strongest map is Cache with a 57% win rate in 14 matches. In 81 of 244 matches the rating was 1.10 or higher (33%), in 105 it was below 0.90. In 237 matches with detailed stats: 46 4Ks and 7 aces. Best month by rating: May 2026 at 1.10. gg461 loses the most ELO on Inferno (−210 ELO, win rate 41%). Things go best from match 5 of the day (+192 ELO, win rate 52%). From match no. 5 of the day on, things go best: 52% win rate, +192 ELO. Last 30 days: 56 matches, win rate 38%, net ELO −326.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.