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gbrandt117

Denmark
Streamer

489 followers 31 streams in 30 days 20 avg. viewers last live on Nov 15, 2026

552 matches tracked 203 matches in 30 days
ELO ▼ 77
2,886
30-day peak: 3,138
Rank EU ▼ 5,316 places
#14,483
Denmark #447 in Denmark
30 days · prev. #9,167 · best #5,537

How does gbrandt117 play?

Rating 1.05 (from 502 matches) K/R 0.76 ADR 82.8 from 552 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 502 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 22%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (494 matches).

2,750-2,999 ELO

Compared with 12,263 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

35% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 28%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (52%).

Headshot rate 46%−6 pp · Ø 52% better than 19%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.02−0.03 · Ø 1.05 better than 33%
Pistol kills per match 3.2
Knife kills 7 in 552 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 14.0%+0.4 pp · Ø 13.6% better than 56%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 67%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 89x 4K, 13 aces in 494 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 4.5+0.5 · Ø 4.0 better than 68%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 46%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.10, ADR +12.0
= Stayed the same
ELO at 2,886
▼ Got worse
Headshots −6 pp, Win rate −6 pp

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOctNov

Best month: July 2026 with 0.79. Last 3 months: 0.76 (at the start 0.66). Just above the average (0.75).

Patterns

From the last 552 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −126 ELO
108 matches · 53% win rate
On Mirage −46 ELO
177 matches · 49% win rate
Between 0:00 and 6:00 −306 ELO, win rate 42%

gbrandt117 loses the most ELO on Anubis: −126 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Anubis
  2. Longest win streak: 11 wins in a row · Mirage
  3. Highest rating in a match: 2.57 · Ancient
  4. Most kills in a match: 44 · Mirage

Maps in detail

from the last 552 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage177
49% better than 30%
0.73 better than 38%
81.7 better than 49%
1.02 better than 39%
52% of 873 duels right on the average
32% of 76 situations better than 29%
Anubis108
53% better than 47%
0.79 better than 69%
85.4 better than 70%
1.10 better than 65%
51% of 468 duels better than 44%
32% of 47 situations better than 32%
Ancient105
52% better than 42%
0.74 better than 41%
81.2 better than 44%
1.03 better than 41%
53% of 449 duels better than 54%
38% of 55 situations right on the average
Cache61
52% better than 35%
0.79 right on the average
86.9 better than 61%
1.10 better than 47%
53% of 312 duels better than 45%
46% of 26 situations better than 64%
Dust 253
47% better than 25%
0.72 better than 33%
82.1 better than 51%
1.01 better than 32%
48% of 207 duels better than 27%
42% of 19 situations better than 60%
Nuke27
63% better than 70%
0.79 better than 59%
79.7 better than 34%
1.10 better than 56%
52% of 134 duels better than 44%
20% of 20 situations better than 11%
Inferno14
50% -
0.77 -
81.1 -
1.07-
54% of 69 duels -
25% of 4 situations -
Vertigo6
17% -
0.78 -
81.3 -
1.08-
61% of 33 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gbrandt117 plays

Across 552 matches gbrandt117 averages K/R 0.76 and ADR 82.8; the rating across the 502 rated matches is 1.05. Most room to improve: Deaths per round at 74%, better than only 13% of level 10 · 2,750-2,999 ELO players. Averages 16.3 kills per match with 46% headshots. The strongest map is Nuke with a 63% win rate in 27 matches. In 206 of 502 matches the rating was 1.10 or higher (41%), in 178 it was below 0.90. In 494 matches with detailed stats: 89 4Ks and 13 aces. Best month by rating: September 2026 at 1.09. gbrandt117 loses the most ELO on Anubis (−126 ELO, win rate 53%). Things go best on Ancient (+357 ELO, win rate 52%). Improved over the last three months: K/R +0.10, ADR +12.0. Got weaker: Headshots −6 pp, Win rate −6 pp. Unchanged in recent months: ELO at 2,886. Last 30 days: 203 matches, win rate 49%, net ELO −103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.