garslike

Ukraine
Moderator Streamer Player Viewer

60 followers 27 streams in 30 days 1 avg. viewers last live on Nov 6, 2026

442 matches tracked 58 matches in 30 days
ELO ▼ 5
2,164
30-day peak: 2,314
Rank EU
#157,520
Ukraine #6,206 in Ukraine

How does garslike play?

Rating 1.01 (from 282 matches) K/R 0.71 ADR 77.4 from 442 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 40%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 282 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

41% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 65%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 1.00−0.03 · Ø 1.03 better than 38%
Pistol kills per match 2.7
Zeus kills1 in 442 matches
Knife kills 2 in 442 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 34%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 31%
MVPs per match 2.1−0.2 · Ø 2.3 better than 24%
4Ks and aces 20x 4K, 4 aces in 154 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 18%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +67
= Stayed the same
K/R at 0.72, Rating at 1.01, ADR at 77.9, Headshots at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.44
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.77. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 442 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −406 ELO
101 matches · 43% win rate
On Dust 2 −207 ELO
102 matches · 45% win rate
On Wednesdays −424 ELO, win rate 35%

garslike loses the most ELO in match 3 of the day: −406 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Longest win streak: 8 wins in a row · Mirage
  3. Recorded match no. 250 · Mirage
  4. Highest rating in a match: 2.19 · Mirage

Maps in detail

from the last 442 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage116
53% better than 57%
0.70 better than 29%
75.7 better than 24%
0.96 better than 25%
49% of 307 duels better than 37%
52% of 44 situations better than 85%
Dust 2102
45% better than 30%
0.68 better than 21%
75.9 better than 25%
0.96 better than 26%
42% of 295 duels better than 9%
35% of 34 situations better than 40%
Anubis66
52% right on the average
0.71 better than 33%
77.9 better than 32%
1.03 better than 47%
48% of 185 duels better than 31%
47% of 38 situations better than 71%
Ancient57
51% better than 46%
0.79 better than 70%
84.0 better than 63%
1.18 better than 89%
60% of 148 duels better than 90%
46% of 28 situations better than 72%
Inferno37
43% better than 21%
0.69 better than 24%
76.8 better than 27%
0.99 better than 31%
43% of 76 duels better than 9%
20% of 5 situations better than 13%
Cache30
53% -
0.73 -
78.5 -
1.00-
51% of 85 duels -
13% of 8 situations -
Nuke25
36% better than 4%
0.72 better than 35%
78.1 better than 33%
0.98 better than 27%
37% of 46 duels better than 2%
33% of 12 situations better than 34%
Overpass8
50% -
0.61 -
66.6 -
0.53-
67% of 3 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How garslike plays

Across 442 matches garslike averages K/R 0.71 and ADR 77.4; the rating across the 282 rated matches is 1.01. Averages 15.4 kills per match with 51% headshots. The strongest map is Mirage with a 53% win rate in 116 matches. In 103 of 282 matches the rating was 1.10 or higher (37%), in 120 it was below 0.90. In 154 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: September 2026 at 1.07. garslike loses the most ELO in match 3 of the day (−406 ELO, win rate 43%). Things go best on Mirage (+222 ELO, win rate 53%). From match no. 5 of the day on, things go best: 61% win rate, +147 ELO. Improved over the last three months: Win rate +5 pp, ELO +67. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 77.9, Headshots at 52%. Last 30 days: 58 matches, win rate 50%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.