g0djey

China
Streamer

1,063 followers 27 streams in 30 days 2 avg. viewers last live on Nov 12, 2026

111 matches tracked

How does g0djey play?

Rating 1.09 (from 7 matches) K/R 0.75 ADR 84.1 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.58 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating from 7 of 111 matches
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (7 matches).

Level 9

Compared with 1,926 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 13% no comparison
Opening duels won 66% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 40% no comparison
Clutch kills per match 1.7 no comparison

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 39%
AWP share of kills 4% no comparison
K/D 1.07+0.05 · Ø 1.02 better than 69%
Pistol kills per match 3.5

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 13.4% no comparison
3K rounds 3.0% no comparison
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 2x 4K, 0 aces in 7 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35% no comparison
Utility damage per round 7.9 no comparison
Enemies flashed per round 0.90 no comparison
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
Whether g0djey is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 3 matches from the last 3 months and 101 before.

Kills per round (K/R)

0.76
JanFebMarAprMayJunJulAugSepOctNov

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −36 ELO
26 matches · 46% win rate

g0djey loses the most ELO on Mirage: −36 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.33 · Inferno
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Most kills in a match: 31 · Mirage
  5. Reached level 10 · Mirage

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
58% better than 74%
0.77 better than 67%
83.6 better than 66%
1.09-
80% of 5 duels better than 99%
0% of 3 situations better than 1%
Mirage26
46% better than 32%
0.74 right on the average
81.6 better than 54%
1.14-
100% of 3 duels better than 99%
0% of 1 situations better than 1%
Anubis19
53% better than 56%
0.76 better than 66%
87.5 better than 83%
0.80-
54% of 13 duels better than 67%
0% of 1 situations better than 1%
Inferno17
71% better than 93%
0.80 better than 79%
85.3 better than 71%
1.66-
63% of 8 duels better than 94%
-
Ancient10
40% -
0.75 -
90.0 -
-
-
-
Nuke8
25% -
0.73 -
84.2 -
-
-
-
Overpass4
25% -
0.67 -
75.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How g0djey plays

Across 111 matches g0djey averages K/R 0.75 and ADR 84.1; the rating across the 7 rated matches is 1.09. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Averages 16.2 kills per match with 46% headshots. The strongest map is Inferno with a 71% win rate in 17 matches. In 7 matches with detailed stats: 2 4Ks and 0 aces. g0djey loses the most ELO on Mirage (−36 ELO, win rate 46%). Things go best on Dust 2 (+39 ELO, win rate 58%). Match no. 1 of the day goes best: 57% win rate, −36 ELO. Last 30 days: 3 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.