Fyno

Spain
Streamer Player

2,732 followers 1 stream in 30 days 1 avg. viewers last live on Oct 13, 2026

260 matches tracked

How does Fyno play?

Rating 1.09 K/R 0.77 ADR 79.4 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 260 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 14% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. Higher headshot rate than the level 8 average.
AWPerHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (228 matches).

Level 8

Compared with 1,553 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 55%+5 pp · Ø 50% better than 84%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (47%).

Headshot rate 53%+6 pp · Ø 47% better than 83%
AWP share of kills 25%+14 pp · Ø 11% better than 93%
K/D 1.09+0.09 · Ø 1.00 better than 79%
Pistol kills per match 3.4
Knife kills 4 in 260 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (4.0%).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 64%
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 72%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 49x 4K, 4 aces in 228 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 7%
Enemies flashed per round 0.15−0.12 · Ø 0.27 better than 18%
Deaths per round 71%−1 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.14, Rating −0.16, ADR −12.6, Win rate −4 pp, ELO −68

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: July 2026 with 0.88. Last 3 months: 0.70 (at the start 0.84). Slightly below the average (0.73).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −158 ELO
43 matches · 40% win rate
On Ancient −151 ELO
43 matches · 40% win rate
On Tuesdays −190 ELO, win rate 39%

Fyno loses the most ELO on Dust 2: −158 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.15 · Dust 2
  3. Longest win streak: 6 wins in a row · Ancient
  4. Most kills in a match: 62 · Mirage

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
55% better than 68%
0.82 better than 85%
83.3 better than 66%
1.14 better than 85%
57% of 333 duels better than 84%
37% of 49 situations better than 48%
Ancient43
40% better than 18%
0.69 better than 27%
71.5 better than 10%
0.98 better than 38%
52% of 158 duels better than 54%
36% of 25 situations better than 47%
Dust 243
40% better than 17%
0.78 better than 74%
80.1 better than 50%
1.09 better than 75%
54% of 191 duels better than 69%
35% of 34 situations better than 41%
Anubis32
66% better than 89%
0.76 better than 60%
78.3 better than 37%
1.08 better than 68%
61% of 158 duels better than 92%
21% of 19 situations better than 13%
Inferno28
54% better than 55%
0.74 better than 63%
74.8 better than 27%
1.07 better than 72%
53% of 147 duels better than 62%
14% of 14 situations better than 6%
Nuke26
50% better than 37%
0.78 better than 68%
81.8 better than 57%
1.07 better than 61%
53% of 133 duels better than 59%
38% of 26 situations better than 47%
Cache11
45% -
0.77 -
80.6 -
1.09-
65% of 48 duels -
20% of 10 situations -
Vertigo4
50% -
0.91 -
94.7 -
1.27-
58% of 24 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fyno plays

Across 260 matches Fyno averages K/R 0.77, ADR 79.4 and a rating of 1.09. Biggest strength: Opening duels won at 55%, better than 84% of level 8 players. Most room to improve: Utility damage per round at 2.1, better than only 7% of level 8 players. Averages 16.7 kills per match with 53% headshots. The strongest map is Anubis with a 66% win rate in 32 matches. In 111 of 260 matches the rating was 1.10 or higher (43%), in 95 it was below 0.90. In 228 matches with detailed stats: 49 4Ks and 4 aces. Best month by rating: July 2026 at 1.19. Fyno loses the most ELO on Dust 2 (−158 ELO, win rate 40%). Things go best on Anubis (+213 ELO, win rate 66%). Improved over the last three months: Headshots +4 pp. Got weaker: K/R −0.14, Rating −0.16, ADR −12.6, Win rate −4 pp, ELO −68. Last 30 days: 1 matches, win rate 0%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.