funkyof_

HU
Streamer Player
196 matches tracked 38 matches in 30 days Follow on Twitch
ELO ▼ 175
2,962
30-day peak: 3,137
Rank EU ▼ 757 places
#8,957 #51 in HU
30 days · before #8,200 · best #8,200

How does funkyof_ play?

Rating 1.09 (from 83 matches) K/R 0.78 ADR 84.0 from 196 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70% on level 10
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 69%
Rating spread from 83 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 20%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. Higher headshot rate than the level 10 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 50%−1 pp better than 39%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.5−0.1 better than 40%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 61%+10 pp better than 95%
AWP share of kills 2%−9 pp better than 12%
K/D 1.10+0.07 better than 71%
Pistol kills per match 3.2
Knife kills 5 in 196 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.5%+0.2 pp better than 51%
Rounds with 3K 4.2%+0.1 pp better than 55%
MVPs per match 2.4+0.1 better than 59%
4Ks and aces 35x 4K, 2 aces in 104 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 83%
Utility damage per round 5.6+1.5 better than 84%
Enemies flashed per round 0.68+0.38 better than 99%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, ADR at 84.7, Headshots at 61%, ELO at 2,962
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.77 (at the start 0.78).

Patterns

From the last 196 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −53 ELO
23 matches · 57% wins
On Mirage −16 ELO
42 matches · 48% wins
On Wednesdays −35 ELO, win rate 49%

funkyof_ loses the most ELO on Anubis: −53 ELO, 57% wins

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 2.00 · Ancient
  3. Most kills in a match: 46 · Anubis
  4. Recorded match no. 100 · Cache

Maps in detail

from the last 196 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
48% better than 35%
0.74 level
83.1 better than 62%
1.07 better than 59%
48% of 166 duels better than 29%
53% of 15 situations better than 88%
Inferno40
70% better than 92%
0.76 better than 58%
82.8 better than 57%
0.99 better than 39%
53% of 188 duels better than 54%
55% of 20 situations better than 83%
Dust 233
58% better than 70%
0.78 better than 68%
77.4 better than 32%
1.09-
59% of 109 duels better than 85%
25% of 4 situations better than 16%
Ancient24
54% better than 56%
0.82 better than 81%
87.4 better than 78%
1.30-
45% of 96 duels better than 16%
18% of 11 situations better than 10%
Anubis23
57% better than 67%
0.85 better than 89%
93.2 better than 94%
1.05-
51% of 68 duels level
40% of 10 situations better than 55%
Cache21
62% -
0.81 -
90.3 -
1.08-
49% of 89 duels -
50% of 8 situations -
Nuke8
50% -
0.64 -
75.9 -
-
32% of 25 duels -
50% of 4 situations -
Overpass5
60% -
0.68 -
73.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How funkyof_ plays

Across 196 matches funkyof_ averages K/R 0.78 and ADR 84.0; the rating across the 83 rated matches is 1.09. Biggest strength: Headshot rate at 61%. That is better than 95% of players on level 10. On average 17.3 kills per match, 61% of them headshots. The strongest map is Inferno with a 70% win rate in 40 matches. In 36 of 83 matches the rating was 1.10 or higher (43%), in 26 it was below 0.90. In 104 matches with detailed stats: 35 4Ks and 2 aces. Best month by rating: October 2026 at 1.17. funkyof_ loses the most ELO on Anubis (−53 ELO, win rate 57%). Things go best on Inferno (+115 ELO, win rate 70%). Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.77, ADR at 84.7, Headshots at 61%, ELO at 2,962. Last 30 days: 38 matches, win rate 45%, ELO balance −174.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.