frytaaagg

Poland
Streamer

1,525 followers 1 stream in 30 days 2 avg. viewers last live on Nov 11, 2026

239 matches tracked 53 matches in 30 days
ELO ▼ 172
1,110
30-day peak: 1,287
Rank EU
#1,168,284
Poland #87,056 in Poland

How does frytaaagg play?

Rating 0.99 K/R 0.71 ADR 78.4 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 239 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 21% normal 0.90 to 1.09 15% weak 0.75 to 0.89 18% very weak below 0.75 29%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More 4Ks and aces per 100 rounds than the level 5 average. More first kills per match than the level 5 average.
AWPerMulti-killsEntry
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (218 matches).

Level 5

Compared with 1,141 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 90%
Opening duels won 52%+3 pp · Ø 49% better than 73%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 81%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 40%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 32%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (44%).

Headshot rate 37%−7 pp · Ø 44% better than 14%
AWP share of kills 31%+20 pp · Ø 11% better than 96%
K/D 0.95−0.02 · Ø 0.97 better than 46%
Pistol kills per match 3.0
Knife kills 8 in 239 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly above the average (2.1).

2K rounds 12.9%+0.2 pp · Ø 12.7% better than 54%
3K rounds 3.5%−0.2 pp · Ø 3.7% better than 41%
MVPs per match 2.2+0.1 · Ø 2.1 better than 63%
4Ks and aces 50x 4K, 7 aces in 218 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.24).

Utility hit rate 32%−3 pp · Ø 35% better than 35%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 38%
Enemies flashed per round 0.52+0.28 · Ø 0.24 better than 96%
Deaths per round 75%+2 pp · Ø 73% better than 30%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
ELO +85
= Stayed the same
Win rate at 51%
▼ Got worse
K/R −0.04, Rating −0.05, ADR −6.8, Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: July 2026 with 0.76. Last 3 months: 0.71 (at the start 0.75). Right on the average (0.71).

Patterns

From the last 239 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −144 ELO
51 matches · 43% win rate
In match 4 of the day −104 ELO
29 matches · 45% win rate
On Fridays −74 ELO, win rate 44%

frytaaagg loses the most ELO from match 5 of the day: −144 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.55 · Mirage
  3. Recorded match no. 100 · Nuke
  4. Longest win streak: 8 wins in a row · Nuke

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
53% better than 63%
0.76 better than 73%
79.7 better than 58%
1.06 better than 76%
54% of 472 duels better than 76%
43% of 35 situations better than 67%
Dust 248
52% better than 60%
0.73 better than 62%
79.4 better than 56%
1.00 better than 58%
51% of 282 duels better than 58%
48% of 31 situations better than 77%
Ancient35
51% better than 56%
0.65 better than 22%
77.6 better than 43%
0.90 better than 29%
48% of 163 duels better than 48%
29% of 17 situations better than 30%
Anubis30
50% right on the average
0.72 better than 58%
78.2 better than 54%
0.98 right on the average
53% of 175 duels better than 66%
50% of 18 situations better than 78%
Inferno17
65% better than 89%
0.66 better than 33%
77.6 better than 49%
0.93 better than 34%
46% of 105 duels better than 38%
20% of 5 situations better than 14%
Nuke16
44% better than 17%
0.71 better than 43%
79.0 better than 49%
1.03 better than 58%
52% of 85 duels better than 61%
50% of 8 situations better than 73%
Cache13
23% -
0.60 -
67.8 -
0.73-
52% of 33 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How frytaaagg plays

Across 239 matches frytaaagg averages K/R 0.71, ADR 78.4 and a rating of 0.99. Biggest strength: Rounds with first kill at 13%, better than 90% of level 5 players. Most room to improve: Headshot rate at 37%, better than only 14% of level 5 players. Averages 15.6 kills per match with 37% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 91 of 239 matches the rating was 1.10 or higher (38%), in 113 it was below 0.90. In 218 matches with detailed stats: 50 4Ks and 7 aces. Best month by rating: July 2026 at 1.07. frytaaagg loses the most ELO from match 5 of the day (−144 ELO, win rate 43%). Things go best on Ancient (+46 ELO, win rate 51%). Match no. 3 of the day goes best: 59% win rate, +26 ELO. Improved over the last three months: ELO +85. Got weaker: K/R −0.04, Rating −0.05, ADR −6.8, Headshots −2 pp. Unchanged in recent months: Win rate at 51%. Last 30 days: 53 matches, win rate 43%, net ELO −164.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.