fridocs

Germany
Streamer
981 matches tracked 183 matches in 30 days Follow on Twitch
ELO ▲ 34
3,205
30-day peak: 3,317
Rank EU ▲ 466 places
#3,362 #80 in DE
30 days · before #3,828 · best #3,052

How does fridocs play?

Rating 0.96 (from 517 matches) K/R 0.71 ADR 78.5 from 981 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 54%
Rating spread from 517 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (523 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 43%
Opening duels won 46%−5 pp better than 11%

Clutch

Average
Last one alive
Clutch 1v1 won 39%−1 pp better than 54%
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.2−0.4 better than 12%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+4 pp better than 76%
AWP share of kills 3%−8 pp better than 19%
K/D 0.96−0.08 better than 22%
Pistol kills per match 2.5
Knife kills 25 in 981 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.6%−0.8 pp better than 26%
Rounds with 3K 3.8%−0.3 pp better than 36%
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 68x 4K, 15 aces in 523 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 87%
Utility damage per round 5.3+1.2 better than 78%
Enemies flashed per round 0.26−0.04 better than 40%
Rounds with a death 74%+3 pp better than 19%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +131
= Stayed the same
K/R at 0.70, ADR at 77.5, Win rate at 52%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: June 2026 with 0.72. Last 3 months: 0.70 (at the start 0.72).

Patterns

From the last 981 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Nuke −190 ELO
61 matches · 44% wins

fridocs loses the most ELO on Nuke: −190 ELO, 44% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Inferno
  2. Highest rating in a match: 2.33 · Ancient
  3. Recorded match no. 500 · Cache
  4. Longest win streak: 10 wins in a row · Cache

Maps in detail

from the last 981 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage273
51% better than 46%
0.71 better than 33%
78.1 better than 34%
0.98 better than 30%
49% of 1,123 duels better than 34%
43% of 120 situations better than 64%
Ancient231
52% better than 44%
0.71 better than 30%
79.2 better than 38%
0.93 better than 14%
45% of 1,067 duels better than 17%
38% of 107 situations level
Dust 2170
52% level
0.68 better than 21%
76.6 better than 26%
0.93 better than 15%
43% of 786 duels better than 11%
32% of 59 situations better than 32%
Cache87
55% -
0.77 -
84.9 -
1.04-
45% of 457 duels -
42% of 38 situations -
Inferno78
50% better than 38%
0.69 better than 21%
76.8 better than 19%
0.97 better than 21%
42% of 385 duels better than 8%
21% of 28 situations better than 17%
Anubis75
55% better than 58%
0.72 better than 38%
79.2 better than 40%
0.98 better than 29%
52% of 287 duels level
38% of 34 situations better than 48%
Nuke61
44% better than 13%
0.68 better than 22%
75.8 better than 25%
0.90 better than 12%
45% of 283 duels better than 16%
21% of 14 situations better than 12%
Overpass6
33% -
0.58 -
68.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How fridocs plays

Across 981 matches fridocs averages K/R 0.71 and ADR 78.5; the rating across the 517 rated matches is 0.96. Biggest strength: Utility with impact at 41%. That is better than 87% of players on level 10. Most room to improve: Opening duels won at 46%. That is better than only 11% of players on level 10. On average 15.3 kills per match, 55% of them headshots. The strongest map is Cache with a 55% win rate in 87 matches. In 180 of 517 matches the rating was 1.10 or higher (35%), in 236 it was below 0.90. In 523 matches with detailed stats: 68 4Ks and 15 aces. Best month by rating: August 2026 at 0.99. fridocs loses the most ELO on Nuke (−190 ELO, win rate 44%). Things go best on Cache (+250 ELO, win rate 55%). Improved over the last three months: ELO +131. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.70, ADR at 77.5, Win rate at 52%. Last 30 days: 183 matches, win rate 50%, ELO balance +4.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.