freak1520

Italy
Streamer
378 matches tracked 140 matches in 30 days Follow on Twitch

How does freak1520 play?

Rating 1.02 (from 194 matches) K/R 0.74 ADR 80.4 from 378 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 59%
Rating spread from 194 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 23%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (305 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+2 pp better than 64%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 64%
AWP share of kills 13%+2 pp better than 67%
K/D 1.05+0.02 better than 55%
Pistol kills per match 2.5
Knife kills 7 in 378 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.1%−0.2 pp better than 40%
Rounds with 3K 3.8%−0.3 pp better than 36%
MVPs per match 2.2−0.1 better than 36%
4Ks and aces 49x 4K, 4 aces in 305 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 3.9−0.2 better than 46%
Enemies flashed per round 0.20−0.10 better than 24%
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp
= Stayed the same
ADR at 79.7, Win rate at 49%, ELO at 2,070
▼ Got worse
K/R −0.04

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.73 (at the start 0.77).

Patterns

From the last 378 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 4 of the day −234 ELO
42 matches · 38% wins
On Dust 2 −223 ELO
83 matches · 46% wins
Between 6:00 and 12:00 −156 ELO, win rate 40%
On Fridays −329 ELO, win rate 38%

freak1520 loses the most ELO in match 4 of the day: −234 ELO, 38% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.61 · Dust 2
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 378 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
50% better than 42%
0.71 better than 35%
77.7 better than 33%
0.97 better than 28%
52% of 458 duels level
47% of 68 situations better than 77%
Dust 283
46% better than 28%
0.75 better than 56%
81.8 better than 56%
1.05 better than 53%
53% of 290 duels better than 60%
33% of 64 situations better than 37%
Ancient60
53% level
0.77 better than 63%
83.7 better than 62%
1.05 better than 56%
55% of 275 duels better than 70%
50% of 34 situations better than 82%
Anubis47
53% level
0.72 better than 39%
78.1 better than 35%
1.03 better than 45%
53% of 215 duels better than 59%
43% of 21 situations better than 62%
Nuke43
44% better than 13%
0.78 better than 56%
84.2 better than 57%
1.03-
52% of 186 duels better than 42%
33% of 27 situations better than 37%
Inferno26
42% better than 16%
0.75 better than 53%
78.2 better than 31%
1.08-
59% of 88 duels better than 81%
44% of 18 situations better than 62%
Cache9
56% -
0.72 -
81.6 -
1.08-
55% of 47 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How freak1520 plays

Across 378 matches freak1520 averages K/R 0.74 and ADR 80.4; the rating across the 194 rated matches is 1.02. On average 16.2 kills per match, 53% of them headshots. The strongest map is Ancient with a 53% win rate in 60 matches. In 68 of 194 matches the rating was 1.10 or higher (35%), in 79 it was below 0.90. In 305 matches with detailed stats: 49 4Ks and 4 aces. Best month by rating: September 2026 at 1.02. freak1520 loses the most ELO in match 4 of the day (−234 ELO, win rate 38%). Things go best on Ancient (+215 ELO, win rate 53%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 79.7, Win rate at 49%, ELO at 2,070. Last 30 days: 140 matches, win rate 47%, ELO balance −102.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.