focheur_stl

focheur_stl

France
Streamer Viewer

447 followers 59 streams in 30 days 2 avg. viewers last live on Oct 17, 2026

76 matches tracked 26 matches in 30 days
ELO ▼ 69
855
30-day peak: 924
Rank EU
#1,418,308
FR #27,887 in FR

How does focheur_stl play?

Rating 1.09 (from 75 matches) K/R 0.78 ADR 85.7 from 76 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 76 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 13% weak 0.75 to 0.89 14% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 3 average. More damage per round than the level 3 average. Rarely on the AWP.
EntryDamageRifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

Level 3

Compared with 828 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so clearly above the average (48%).

Rounds with first kill 11%+2 pp · Ø 9% better than 73%
Opening duels won 51%+3 pp · Ø 48% better than 79%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 35%−2 pp · Ø 37% better than 41%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 78%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so clearly above the average (0.93).

Headshot rate 43%+1 pp · Ø 42% better than 59%
AWP share of kills 3%−8 pp · Ø 11% better than 23%
K/D 1.07+0.14 · Ø 0.93 better than 94%
Pistol kills per match 2.4
Knife kills 1 in 76 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.6%).

2K rounds 13.5%+1.2 pp · Ø 12.3% better than 82%
3K rounds 5.2%+1.6 pp · Ø 3.6% better than 98%
MVPs per match 2.3+0.3 · Ø 2.0 better than 86%
4Ks and aces 13x 4K, 3 aces in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

16% of nades dealing damage or blinding and so well below the average (33%).

Utility hit rate 16%−17 pp · Ø 33% better than 1%
Utility damage per round 1.2−2.2 · Ø 3.4 better than 4%
Enemies flashed per round 0.230.00 · Ø 0.23 right on the average
Deaths per round 73%−1 pp · Ø 74% better than 67%

Progress

One value per month, dashed line is the level 3 average
Whether focheur_stl is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 73 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.70
FebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.89.

Patterns

From the last 76 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −172 ELO
26 matches · 38% win rate
In match 1 of the day −153 ELO
27 matches · 37% win rate
In match 2 of the day −116 ELO
21 matches · 33% win rate

focheur_stl loses the most ELO on Dust 2: −172 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Anubis
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 2.19 · Nuke

Maps in detail

from the last 76 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
38% better than 15%
0.77 better than 90%
84.5 better than 89%
1.06 better than 88%
54% of 125 duels better than 84%
31% of 16 situations better than 37%
Mirage19
37% better than 12%
0.74 better than 79%
80.6 better than 73%
1.02 better than 78%
47% of 76 duels better than 44%
21% of 14 situations better than 14%
Ancient10
60% -
0.87 -
90.2 -
1.18-
53% of 34 duels -
57% of 7 situations -
Anubis9
56% -
0.84 -
90.7 -
1.19-
53% of 57 duels -
50% of 2 situations -
Inferno7
43% -
0.71 -
80.4 -
0.93-
51% of 35 duels -
100% of 1 situations -
Cache3
33% -
0.75 -
84.3 -
0.96-
53% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How focheur_stl plays

Across 76 matches focheur_stl averages K/R 0.78 and ADR 85.7; the rating across the 75 rated matches is 1.09. Biggest strength: 3K rounds at 5.2%, better than 98% of level 3 players. Most room to improve: Utility hit rate at 16%, better than only 1% of level 3 players. Averages 17.0 kills per match with 43% headshots. The strongest map is Ancient with a 60% win rate in 10 matches. In 37 of 76 matches the rating was 1.10 or higher (49%), in 29 it was below 0.90. In 73 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: August 2026 at 1.24. focheur_stl loses the most ELO on Dust 2 (−172 ELO, win rate 38%). Last 30 days: 26 matches, win rate 38%, net ELO −99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.