flyy_xx

flyy_xx

Germany
Streamer

185 followers 2 streams in 30 days 8 avg. viewers last live on Oct 14, 2026

548 matches tracked 50 matches in 30 days

How does flyy_xx play?

Rating 1.07 (from 401 matches) K/R 0.74 ADR 78.0 from 548 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 401 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (222 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 25%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Strength
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 77%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 52%+1 pp · Ø 51% better than 56%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.09+0.06 · Ø 1.03 better than 63%
Pistol kills per match 2.7
Knife kills 1 in 548 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 67%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 32%
MVPs per match 2.2−0.1 · Ø 2.3 better than 30%
4Ks and aces 36x 4K, 2 aces in 222 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 62%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 62%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 42%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.08, ADR at 79.0, Headshots at 52%
▼ Got worse
Win rate −4 pp, ELO −233

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).

Patterns

From the last 548 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −338 ELO
121 matches · 43% win rate
In match 4 of the day −285 ELO
69 matches · 45% win rate
Between 12:00 and 18:00 −542 ELO, win rate 44%
On Mondays −337 ELO, win rate 44%

flyy_xx loses the most ELO in match 1 of the day: −338 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Dust 2
  2. Highest rating in a match: 2.47 · Dust 2
  3. Most kills in a match: 45 · Dust 2
  4. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 548 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2166
51% better than 47%
0.78 better than 66%
81.8 better than 51%
1.16 better than 81%
59% of 404 duels better than 85%
29% of 86 situations better than 24%
Mirage161
50% better than 42%
0.72 better than 36%
77.3 better than 28%
1.06 better than 56%
58% of 393 duels better than 83%
47% of 75 situations better than 75%
Ancient59
51% better than 42%
0.71 better than 29%
74.6 better than 15%
1.03 better than 45%
49% of 162 duels better than 33%
43% of 40 situations better than 63%
Inferno48
46% better than 22%
0.68 better than 13%
73.7 better than 7%
0.95 better than 13%
45% of 119 duels better than 14%
31% of 16 situations better than 31%
Anubis46
50% better than 38%
0.73 better than 41%
79.0 better than 36%
1.05 right on the average
53% of 133 duels better than 56%
47% of 34 situations better than 73%
Nuke40
45% better than 20%
0.69 better than 22%
72.2 better than 12%
1.02 better than 40%
38% of 90 duels better than 3%
44% of 18 situations better than 65%
Cache23
57% -
0.74 -
78.7 -
1.05-
54% of 78 duels -
50% of 10 situations -
Overpass5
60% -
0.89 -
90.9 -
1.18-
61% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How flyy_xx plays

Across 548 matches flyy_xx averages K/R 0.74 and ADR 78.0; the rating across the 401 rated matches is 1.07. Biggest strength: Deaths per round at just 67% (lower is better), better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 25% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 52% headshots. The strongest map is Cache with a 57% win rate in 23 matches. In 171 of 401 matches the rating was 1.10 or higher (43%), in 132 it was below 0.90. In 222 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. flyy_xx loses the most ELO in match 1 of the day (−338 ELO, win rate 43%). Things go best on Dust 2 (+93 ELO, win rate 51%). Got weaker: Win rate −4 pp, ELO −233. Unchanged in recent months: K/R at 0.75, Rating at 1.08, ADR at 79.0, Headshots at 52%. Last 30 days: 50 matches, win rate 52%, net ELO +132.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.