flxcs__

Austria
Streamer

8 followers 4 streams in 30 days 1 avg. viewers last live on Nov 8, 2026

419 matches tracked 20 matches in 30 days
ELO ▼ 60
2,135
30-day peak: 2,250
Rank EU
#174,681
Austria #647 in Austria

How does flxcs__ play?

Rating 1.16 (from 315 matches) K/R 0.83 ADR 85.2 from 419 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 310 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (314 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 39%
AWP share of kills 31%+19 pp · Ø 12% better than 97%
K/D 1.14+0.11 · Ø 1.03 better than 82%
Pistol kills per match 3.7 from the last 414
Zeus kills3 in 414 matches
Knife kills 58 in 414 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 83%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 110x 4K, 9 aces in 314 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 3.5−0.8 · Ø 4.3 better than 34%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 17%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.82, ADR at 84.5
▼ Got worse
Headshots −5 pp, Win rate −3 pp, ELO −56

Sep to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.91
FebMarAprMayJunJulAugSepOctNov

Best month: February 2026 with 0.92. Last 3 months: 0.82 (at the start 0.85). Clearly above the average (0.74).

Patterns

From the last 414 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −135 ELO
62 matches · 40% win rate
On Inferno −40 ELO
75 matches · 51% win rate
On Tuesdays −117 ELO, win rate 36%

flxcs__ loses the most ELO on Ancient: −135 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Cache
  2. Highest rating in a match: 2.41 · Inferno
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 414 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 285
49% better than 41%
0.83 better than 85%
88.4 better than 82%
1.15 better than 82%
57% of 412 duels better than 81%
39% of 23 situations better than 54%
Inferno75
51% better than 41%
0.83 better than 82%
85.8 better than 71%
1.18 better than 85%
58% of 313 duels better than 80%
48% of 25 situations better than 67%
Ancient62
40% better than 19%
0.83 better than 86%
84.1 better than 67%
1.14 better than 84%
61% of 177 duels better than 93%
30% of 23 situations better than 32%
Mirage54
46% better than 27%
0.81 better than 80%
82.4 better than 60%
1.15 better than 84%
55% of 206 duels better than 72%
54% of 26 situations better than 87%
Anubis53
47% better than 34%
0.78 better than 68%
81.7 better than 54%
1.07 better than 63%
54% of 262 duels better than 66%
54% of 24 situations better than 85%
Cache30
50% better than 36%
0.87 better than 93%
89.3 better than 86%
1.21 better than 92%
63% of 110 duels better than 94%
38% of 16 situations right on the average
Nuke30
43% better than 21%
0.82 better than 75%
84.1 better than 60%
1.15 better than 75%
47% of 136 duels better than 23%
31% of 13 situations better than 35%
Overpass13
46% -
0.80 -
81.7 -
-
-
-
Vertigo12
58% -
0.98 -
89.7 -
1.42-
67% of 61 duels -
50% of 16 situations -

Compared with players on the same level who have at least 15 matches on the map.

How flxcs__ plays

Across 419 matches flxcs__ averages K/R 0.83 and ADR 85.2; the rating across the 315 rated matches is 1.16. Biggest strength: Utility hit rate at 43%, better than 92% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 47% headshots. The strongest map is Vertigo with a 58% win rate in 12 matches. In 163 of 310 matches the rating was 1.10 or higher (53%), in 71 it was below 0.90. In 314 matches with detailed stats: 110 4Ks and 9 aces. Best month by rating: November 2026 at 1.26. flxcs__ loses the most ELO on Ancient (−135 ELO, win rate 40%). Things go best on Anubis (+33 ELO, win rate 47%). Got weaker: Headshots −5 pp, Win rate −3 pp, ELO −56. Unchanged in recent months: K/R at 0.82, ADR at 84.5. Last 30 days: 20 matches, win rate 40%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.