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fl1ckdzera

Poland
Streamer

393 followers 2 streams in 30 days 1 avg. viewers last live on Nov 8, 2026

269 matches tracked 46 matches in 30 days
ELO ▼ 153
2,210
30-day peak: 2,532
Rank EU
#141,226
Poland #7,685 in Poland

How does fl1ckdzera play?

Rating 1.04 K/R 0.76 ADR 85.7 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 269 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 63%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 54%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 35x 4K, 1 ace in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.3).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.8+1.5 · Ø 4.3 better than 86%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 63%
Deaths per round 73%+1 pp · Ø 72% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.05, Win rate +9 pp, ELO +159
= Stayed the same
ADR at 86.3, Headshots at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: October 2026 with 0.84. Last 3 months: 0.79 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −324 ELO
56 matches · 36% win rate
On Mirage −246 ELO
70 matches · 43% win rate
Between 0:00 and 6:00 −174 ELO, win rate 17%
On Fridays −81 ELO, win rate 41%

fl1ckdzera loses the most ELO in match 2 of the day: −324 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 56 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Highest rating in a match: 2.26 · Ancient

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
43% better than 21%
0.76 better than 60%
84.8 better than 71%
1.04 better than 54%
54% of 378 duels better than 67%
30% of 33 situations better than 28%
Anubis60
57% better than 68%
0.78 better than 71%
88.0 better than 85%
1.09 better than 70%
50% of 258 duels better than 41%
42% of 48 situations better than 60%
Dust 252
52% right on the average
0.74 right on the average
82.6 better than 61%
1.04 better than 53%
52% of 248 duels better than 55%
38% of 24 situations right on the average
Ancient47
43% better than 21%
0.77 better than 63%
88.1 better than 80%
1.03 right on the average
57% of 263 duels better than 81%
26% of 27 situations better than 22%
Cache19
47% better than 24%
0.77 better than 60%
85.4 better than 68%
1.05 better than 47%
53% of 105 duels better than 55%
21% of 14 situations better than 12%
Inferno10
20% -
0.65 -
85.3 -
0.88-
43% of 56 duels -
25% of 4 situations -
Nuke8
25% -
0.75 -
85.8 -
1.04-
43% of 40 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fl1ckdzera plays

Across 269 matches fl1ckdzera averages K/R 0.76, ADR 85.7 and a rating of 1.04. Biggest strength: Utility damage per round at 5.8, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 51% headshots. The strongest map is Anubis with a 57% win rate in 60 matches. In 108 of 269 matches the rating was 1.10 or higher (40%), in 96 it was below 0.90. In 177 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: October 2026 at 1.16. fl1ckdzera loses the most ELO in match 2 of the day (−324 ELO, win rate 36%). Things go best on Dust 2 (+186 ELO, win rate 52%). Match no. 1 of the day goes best: 55% win rate, +90 ELO. Improved over the last three months: K/R +0.05, Rating +0.05, Win rate +9 pp, ELO +159. Unchanged in recent months: ADR at 86.3, Headshots at 51%. Last 30 days: 46 matches, win rate 41%, net ELO −181.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.