FipiT

Poland
Streamer

521 followers 1 stream in 30 days 1 avg. viewers last live on Oct 10, 2026

90 matches tracked 14 matches in 30 days
ELO ▲ 24
1,627
30-day peak: 1,663
Rank EU
#507,402
Poland #31,506 in Poland

How does FipiT play?

Rating 1.06 K/R 0.77 ADR 85.0 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 90 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
Multi-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

Level 8

Compared with 1,335 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 56%+6 pp · Ø 50% better than 90%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 77%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 19%
AWP share of kills 9%−2 pp · Ø 11% better than 53%
K/D 1.05+0.05 · Ø 1.00 better than 68%
Pistol kills per match 3.1
Knife kills 1 in 90 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 53%
MVPs per match 2.7+0.4 · Ø 2.3 better than 90%
4Ks and aces 15x 4K, 2 aces in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 47%+12 pp · Ø 35% better than 98%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 73%
Enemies flashed per round 0.39+0.12 · Ø 0.27 better than 81%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, Rating at 1.05, ADR at 84.0, ELO at 1,601
▼ Got worse
Headshots −4 pp, Win rate −9 pp

Sep to Oct 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOctNov

Best month: July 2026 with 0.89. Last 3 months: 0.76 (at the start 0.79). Slightly above the average (0.72).

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −66 ELO
26 matches · 42% win rate

FipiT loses the most ELO in match 2 of the day: −66 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Most kills in a match: 48 · Anubis
  3. Highest rating in a match: 2.14 · Ancient

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
55% better than 66%
0.73 right on the average
80.7 better than 52%
1.01 right on the average
54% of 179 duels better than 69%
58% of 19 situations better than 92%
Dust 215
33% better than 7%
0.74 better than 57%
80.0 better than 51%
0.98 better than 39%
55% of 74 duels better than 76%
60% of 5 situations better than 93%
Ancient14
57% -
0.80 -
88.6 -
1.09-
55% of 78 duels -
14% of 7 situations -
Anubis13
62% -
0.90 -
98.0 -
1.24-
61% of 82 duels -
38% of 13 situations -
Inferno8
63% -
0.75 -
85.9 -
1.05-
60% of 35 duels -
0% of 3 situations -
Cache5
20% -
0.74 -
78.5 -
1.02-
56% of 18 duels -
100% of 2 situations -
Nuke3
67% -
0.95 -
101.6 -
1.25-
50% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FipiT plays

Across 90 matches FipiT averages K/R 0.77, ADR 85.0 and a rating of 1.06. Biggest strength: Utility hit rate at 47%, better than 98% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 19% of level 8 players. Averages 18.1 kills per match with 41% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 37 of 90 matches the rating was 1.10 or higher (41%), in 29 it was below 0.90. In 68 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: July 2026 at 1.19. FipiT loses the most ELO in match 2 of the day (−66 ELO, win rate 42%). Things go best on Mirage (+10 ELO, win rate 55%). Got weaker: Headshots −4 pp, Win rate −9 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.05, ADR at 84.0, ELO at 1,601. Last 30 days: 14 matches, win rate 57%, net ELO +53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.