fiesz1

Israel
Player
On FACEIT since 2023 210 matches tracked 11 matches in 30 days
ELO ▼ 26
1,952
30-day peak: 2,016
Rank EU
#281,845
Israel #1,269 in Israel

How does fiesz1 play?

Rating 1.15 K/R 0.83 ADR 90.2 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 210 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 9% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More damage per round than the level 9 average. Higher headshot rate than the level 9 average.
Multi-killsDamageHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

Level 9

Compared with 1,707 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 52%+2 pp · Ø 50% better than 63%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Strength
Where do the kills come from?

1.17 K/D and so clearly above the average (1.01).

Headshot rate 53%+5 pp · Ø 48% better than 80%
AWP share of kills 8%−2 pp · Ø 10% better than 45%
K/D 1.17+0.16 · Ø 1.01 better than 91%
Pistol kills per match 2.4
Zeus kills1 in 210 matches
Knife kills 6 in 210 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.0%).

2K rounds 13.0%−0.2 pp · Ø 13.2% better than 42%
3K rounds 5.4%+1.4 pp · Ø 4.0% better than 93%
MVPs per match 2.7+0.4 · Ø 2.3 better than 90%
4Ks and aces 22x 4K, 3 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.3).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 6.3+2.0 · Ø 4.3 better than 90%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 28%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
Whether fiesz1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 69 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.65
FebMarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.90.

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −23 ELO
25 matches · 44% win rate
Between 12:00 and 18:00 +90 ELO, win rate 49%
On Sundays −111 ELO, win rate 44%

fiesz1 loses the most ELO on Ancient: −23 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Most kills in a match: 33 · Dust 2
  3. Highest rating in a match: 2.19 · Inferno
  4. Recorded match no. 100 · Inferno
  5. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
59% better than 75%
0.82 better than 87%
88.1 better than 85%
1.16 better than 88%
58% of 275 duels better than 86%
36% of 36 situations better than 43%
Mirage36
56% better than 70%
0.81 better than 83%
91.8 better than 93%
1.09 better than 74%
51% of 166 duels right on the average
33% of 18 situations better than 37%
Inferno28
61% better than 73%
0.81 better than 84%
88.3 better than 85%
1.11 better than 74%
51% of 134 duels better than 46%
26% of 19 situations better than 20%
Anubis26
69% better than 93%
0.84 better than 91%
94.4 better than 97%
1.18 better than 91%
56% of 120 duels better than 77%
27% of 11 situations better than 24%
Ancient25
44% better than 24%
0.81 better than 81%
88.7 better than 83%
1.11 better than 79%
58% of 90 duels better than 87%
9% of 11 situations better than 2%
Nuke12
58% -
0.87 -
91.3 -
1.21-
50% of 34 duels -
50% of 8 situations -
Cache7
71% -
0.92 -
101.6 -
1.33-
74% of 42 duels -
80% of 5 situations -
Overpass5
40% -
0.80 -
79.4 -
1.15-
52% of 21 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fiesz1 plays

Across 210 matches fiesz1 averages K/R 0.83, ADR 90.2 and a rating of 1.15. Biggest strength: Damage per round (ADR) at 90.2, better than 94% of level 9 players. Averages 18.0 kills per match with 53% headshots. The strongest map is Anubis with a 69% win rate in 26 matches. In 106 of 210 matches the rating was 1.10 or higher (50%), in 47 it was below 0.90. In 69 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: October 2026 at 1.30. fiesz1 loses the most ELO on Ancient (−23 ELO, win rate 44%). Things go best on Dust 2 (+449 ELO, win rate 59%). Last 30 days: 11 matches, win rate 36%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.