fer1to0

Lithuania
Streamer

55 followers 2 streams in 30 days 1 avg. viewers last live on Oct 21, 2026

559 matches tracked 104 matches in 30 days
ELO ▲ 275
3,055
30-day peak: 3,294
Rank EU ▼ 2,604 places
#7,065
Lithuania #84 in Lithuania
30 days · prev. #4,461 · best #3,075

How does fer1to0 play?

Rating 1.10 (from 448 matches) K/R 0.78 ADR 83.5 from 559 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 448 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (303 matches).

3,000-3,499 ELO

Compared with 7,456 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 51%−1 pp · Ø 52% better than 37%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 23%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (53%).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.07+0.02 · Ø 1.05 better than 46%
Pistol kills per match 3.1
Knife kills 9 in 559 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 73%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 78%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 74x 4K, 3 aces in 303 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 4.7+0.9 · Ø 3.8 better than 76%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 39%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.07, ADR +6.3, Win rate +3 pp, ELO +60
= Stayed the same
Rating at 1.11, Headshots at 56%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOctNov

Best month: September 2026 with 0.84. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 559 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −158 ELO
22 matches · 41% win rate
On Nuke −53 ELO
58 matches · 48% win rate
On Sundays −175 ELO, win rate 46%

fer1to0 loses the most ELO on Inferno: −158 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Mirage
  2. Longest win streak: 10 wins in a row · Mirage
  3. Most kills in a match: 42 · Mirage
  4. Highest rating in a match: 2.22 · Ancient

Maps in detail

from the last 559 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage177
53% better than 42%
0.78 better than 60%
82.9 better than 53%
1.11 better than 65%
52% of 751 duels better than 46%
40% of 60 situations better than 54%
Dust 2117
49% better than 28%
0.77 better than 56%
84.2 better than 61%
1.10 better than 58%
52% of 574 duels better than 46%
43% of 42 situations better than 61%
Ancient115
57% better than 56%
0.81 better than 74%
86.4 better than 71%
1.17 better than 81%
55% of 489 duels better than 65%
25% of 48 situations better than 18%
Nuke58
48% better than 22%
0.81 better than 67%
86.4 better than 69%
1.12 better than 62%
53% of 225 duels right on the average
50% of 18 situations better than 75%
Anubis53
51% better than 36%
0.72 better than 33%
75.8 better than 20%
1.01 better than 33%
47% of 201 duels better than 21%
25% of 12 situations better than 18%
Inferno22
41% better than 6%
0.79 right on the average
85.2 better than 52%
1.09 better than 39%
55% of 108 duels better than 42%
8% of 12 situations better than 3%
Cache15
40% better than 4%
0.69 better than 13%
76.0 better than 15%
0.93 better than 5%
44% of 82 duels better than 6%
33% of 6 situations better than 34%

Compared with players on the same level who have at least 15 matches on the map.

How fer1to0 plays

Across 559 matches fer1to0 averages K/R 0.78 and ADR 83.5; the rating across the 448 rated matches is 1.10. Biggest strength: Rounds with first kill at 13%, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 57% headshots. The strongest map is Ancient with a 57% win rate in 115 matches. In 226 of 448 matches the rating was 1.10 or higher (50%), in 137 it was below 0.90. In 303 matches with detailed stats: 74 4Ks and 3 aces. Best month by rating: September 2026 at 1.15. fer1to0 loses the most ELO on Inferno (−158 ELO, win rate 41%). Things go best on Ancient (+403 ELO, win rate 57%). Match no. 4 of the day goes best: 56% win rate, +207 ELO. Improved over the last three months: K/R +0.07, ADR +6.3, Win rate +3 pp, ELO +60. Unchanged in recent months: Rating at 1.11, Headshots at 56%. Last 30 days: 104 matches, win rate 57%, net ELO +305.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.