feizen_cs

LT
Streamer Player
On FACEIT since 2021 199 matches tracked 123 matches in 30 days Follow on Twitch
ELO ▲ 362
3,396
30-day peak: 3,396
Rank EU ▲ 1,467 places
#1,514 #21 in LT
30 days · before #2,981 · best #1,514

How does feizen_cs play?

Rating 1.02 K/R 0.76 ADR 82.4 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 199 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average.
Entry
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 49%−2 pp better than 31%

Clutch

Average
Last one alive
Clutch 1v1 won 25%−14 pp better than 3%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+4 pp better than 75%
AWP share of kills 10%−1 pp better than 56%
K/D 1.00−0.03 better than 36%
Pistol kills per match 2.7
Knife kills 2 in 199 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.1%−0.2 pp better than 40%
Rounds with 3K 4.2%+0.1 pp better than 55%
MVPs per match 2.30.0 level
4Ks and aces 45x 4K, 5 aces in 199 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 73%
Utility damage per round 4.4+0.3 better than 61%
Enemies flashed per round 0.34+0.04 better than 63%
Rounds with a death 76%+5 pp better than 7%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 199 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 4 of the day −164 ELO
21 matches · 38% wins
In match 3 of the day −22 ELO
28 matches · 43% wins
Between 12:00 and 18:00 −83 ELO, win rate 45%
On Sundays −60 ELO, win rate 45%

feizen_cs loses the most ELO in match 4 of the day: −164 ELO, 38% wins

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 44 · Mirage
  4. Highest rating in a match: 2.37 · Cache

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
55% better than 61%
0.73 better than 43%
79.1 better than 42%
0.99 better than 35%
47% of 401 duels better than 25%
33% of 36 situations better than 35%
Dust 249
51% better than 45%
0.78 better than 68%
84.5 better than 70%
1.07 better than 60%
48% of 271 duels better than 31%
18% of 22 situations better than 8%
Ancient41
51% better than 45%
0.78 better than 68%
83.7 better than 62%
1.03 level
52% of 220 duels better than 55%
21% of 28 situations better than 14%
Anubis13
38% -
0.79 -
88.3 -
1.04-
64% of 39 duels -
25% of 4 situations -
Cache13
31% -
0.85 -
91.7 -
1.17-
53% of 75 duels -
27% of 11 situations -
Inferno10
50% -
0.61 -
73.5 -
0.81-
46% of 52 duels -
0% of 2 situations -
Nuke6
50% -
0.65 -
75.3 -
0.88-
45% of 29 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How feizen_cs plays

Across 199 matches feizen_cs averages K/R 0.76, ADR 82.4 and a rating of 1.02. Biggest strength: Headshot rate at 55%. That is better than 75% of players on level 10. Most room to improve: Clutch 1v1 won at 25%. That is better than only 3% of players on level 10. On average 16.8 kills per match, 55% of them headshots. The strongest map is Mirage with a 55% win rate in 67 matches. In 78 of 199 matches the rating was 1.10 or higher (39%), in 71 it was below 0.90. In 199 matches with detailed stats: 45 4Ks and 5 aces. Best month by rating: October 2026 at 1.07. feizen_cs loses the most ELO in match 4 of the day (−164 ELO, win rate 38%). Things go best on Mirage (+206 ELO, win rate 55%). Last 30 days: 123 matches, win rate 54%, ELO balance +393.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.