fe1n_86
LIVE 18 followers 1 stream in 30 days 1 avg. viewers last live on Nov 11, 2026
How does fe1n_86 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).
Compared with 12,263 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average40% headshots and so well below the average (52%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average0.24 enemies flashed per round and so well below the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.75 (at the start 0.76). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.06. Last 3 months: 1.06 (at the start 1.05). Just above the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 83.0. Last 3 months: 80.5 (at the start 81.2). Just below the average (81.2).
Share of headshot kills
Best month: May 2026 with 42%. Last 3 months: 42% (at the start 39%). Well below the average (52%).
Matches won (win rate)
Best month: May 2026 with 53%. Last 3 months: 48% (at the start 51%). Clearly below the average (51%).
Best month: September 2026 with 2,909. Last 3 months: 2,788 (at the start 2,614).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 205 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
fe1n_86 loses the most ELO on Anubis: −119 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.38 · Mirage
- Recorded match no. 100 · Mirage
- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 52 · Ancient
Maps in detail
from the last 205 matchesCompared with players on the same level who have at least 15 matches on the map.
How fe1n_86 plays
Across 205 matches fe1n_86 averages K/R 0.75 and ADR 80.6; the rating across the 157 rated matches is 1.04. Biggest strength: Clutch 1v1 won at 45%, better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 40%, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 16.6 kills per match with 40% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 69 of 157 matches the rating was 1.10 or higher (44%), in 51 it was below 0.90. In 118 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: September 2026 at 1.06. fe1n_86 loses the most ELO on Anubis (−119 ELO, win rate 45%). Things go best in match 4 of the day (+234 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +234 ELO. Improved over the last three months: Headshots +3 pp, ELO +174. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.06, ADR at 80.5.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.