fazzytop1

Russia
Streamer

135 followers 5 streams in 30 days 1 avg. viewers last live on Oct 30, 2026

209 matches tracked 67 matches in 30 days
ELO ▲ 104
2,085
30-day peak: 2,250
Rank EU
#194,479
Russia #54,934 in Russia

How does fazzytop1 play?

Rating 1.12 K/R 0.79 ADR 80.8 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 209 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

2,001-2,249 ELO

Compared with 1,921 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.16+0.13 · Ø 1.03 better than 87%
Pistol kills per match 2.6

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 90%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 41%
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 13x 4K, 1 ace in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.08−0.21 · Ø 0.29 better than 3%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +7 pp, Win rate +12 pp, ELO +390
= Stayed the same
ADR at 78.8
▼ Got worse
K/R −0.05, Rating −0.09

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.71
AprMayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.76 (at the start 0.81). Just above the average (0.74).

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −228 ELO
33 matches · 36% win rate
In match 3 of the day −121 ELO
37 matches · 43% win rate
Between 18:00 and 24:00 −418 ELO, win rate 43%
On Saturdays −194 ELO, win rate 41%

fazzytop1 loses the most ELO on Ancient: −228 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 40 · Mirage
  3. Recorded match no. 100 · Inferno
  4. Highest rating in a match: 2.41 · Ancient
  5. Reached level 10 · Mirage

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 274
50% right on the average
0.81 better than 83%
82.3 better than 62%
1.16 better than 86%
57% of 235 duels better than 82%
29% of 55 situations better than 25%
Mirage56
54% better than 63%
0.76 better than 61%
79.8 better than 46%
1.05 better than 59%
58% of 206 duels better than 86%
40% of 48 situations better than 56%
Ancient33
36% better than 9%
0.74 better than 47%
75.1 better than 20%
1.05 better than 59%
56% of 103 duels better than 76%
25% of 20 situations better than 18%
Anubis21
48% better than 37%
0.83 better than 86%
83.6 better than 66%
1.17 better than 87%
67% of 72 duels better than 99%
43% of 21 situations better than 66%
Inferno11
55% -
0.91 -
91.5 -
1.33-
72% of 32 duels -
9% of 11 situations -
Nuke8
63% -
0.68 -
75.3 -
1.04-
52% of 29 duels -
20% of 5 situations -
Overpass4
50% -
0.67 -
70.5 -
0.95-
50% of 10 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fazzytop1 plays

Across 209 matches fazzytop1 averages K/R 0.79, ADR 80.8 and a rating of 1.12. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 50% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 97 of 209 matches the rating was 1.10 or higher (46%), in 70 it was below 0.90. In 107 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: April 2026 at 1.22. fazzytop1 loses the most ELO on Ancient (−228 ELO, win rate 36%). Things go best in match 2 of the day (+164 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +164 ELO. Improved over the last three months: Headshots +7 pp, Win rate +12 pp, ELO +390. Got weaker: K/R −0.05, Rating −0.09. Unchanged in recent months: ADR at 78.8. Last 30 days: 67 matches, win rate 54%, net ELO +130.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.