Fak_em
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).
Compared with 2,480 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Strength32% of 1v2s won and so well above the average (21%).
Weapons and aim
Average1.31 K/D and so well above the average (1.03).
Impact
Strength3.1 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.97. Last 3 months: 0.94 (at the start 0.85). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.39. Last 3 months: 1.33 (at the start 1.21). Well above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 102.7. Last 3 months: 100.8 (at the start 93.0). Well above the average (80.9).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 45% (at the start 49%). Clearly below the average (50%).
Matches won (win rate)
Best month: October 2026 with 75%. Last 3 months: 59% (at the start 60%). Well above the average (51%).
Best month: October 2026 with 2,469. Last 3 months: 2,407 (at the start 2,260).
Rounds with first kill
Best month: October 2026 with 16%. Last 3 months: 14% (at the start 13%). Well above the average (11%).
1v1 clutches won
Best month: August 2026 with 50%. Last 3 months: 37% (at the start 50%). Just below the average (39%).
Patterns
From the last 139 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Fak_em loses the most ELO on Anubis: −140 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Mirage
- Recorded match no. 100 · Anubis
- Highest rating in a match: 3.06 · Inferno
- Longest win streak: 8 wins in a row · Inferno
Maps in detail
from the last 139 matchesCompared with players on the same level who have at least 15 matches on the map.
How Fak_em plays
Across 139 matches Fak_em averages K/R 0.89, ADR 95.9 and a rating of 1.27. Biggest strength: Rating at 1.27, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 18.9 kills per match with 47% headshots. The strongest map is Nuke with a 72% win rate in 18 matches. In 91 of 139 matches the rating was 1.10 or higher (65%), in 30 it was below 0.90. In 122 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: September 2026 at 1.39. Fak_em loses the most ELO on Anubis (−140 ELO, win rate 48%). Things go best on Inferno (+107 ELO, win rate 70%). Improved over the last three months: K/R +0.09, Rating +0.12, ADR +7.8, ELO +147, First kills +1 pp. Got weaker: Headshots −4 pp, Clutch 1v1 −13 pp. Unchanged in recent months: Win rate at 59%. Last 30 days: 15 matches, win rate 60%, net ELO +57.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.