faaazed

Germany
Streamer Player Viewer
384 matches tracked 19 matches in 30 days
ELO ▲ 162
3,086
30-day peak: 3,094
Rank EU ▲ 2,029 places
#6,680
Germany #151 in Germany
30 days · prev. #8,709 · best #6,393

How does faaazed play?

Rating 1.20 (from 264 matches) K/R 0.82 ADR 88.9 from 384 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 264 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 31% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
ClutcherMulti-killsDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

3,000-3,499 ELO

Compared with 7,702 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 69%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 71%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 28%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.21+0.16 · Ø 1.05 better than 84%
Pistol kills per match 3.0
Knife kills 6 in 384 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.1%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 67%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 91%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 40x 4K, 5 aces in 169 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (3.9).

Utility hit rate 39%+5 pp · Ø 34% better than 85%
Utility damage per round 6.9+3.0 · Ø 3.9 better than 97%
Enemies flashed per round 0.57+0.25 · Ø 0.32 better than 96%
Deaths per round 68%−3 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.08, ADR +10.2, Win rate +3 pp, ELO +164
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.78
MarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.88. Last 3 months: 0.85 (at the start 0.77). Well above the average (0.74).

Patterns

From the last 384 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −235 ELO
89 matches · 52% win rate
On Inferno −76 ELO
57 matches · 54% win rate
On Mondays −148 ELO, win rate 42%

faaazed loses the most ELO on Dust 2: −235 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Cache
  2. Recorded match no. 250 · Anubis
  3. Highest rating in a match: 2.80 · Cache
  4. Most kills in a match: 44 · Anubis

Maps in detail

from the last 384 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient95
56% better than 53%
0.81 better than 75%
89.5 better than 82%
1.16 better than 80%
52% of 289 duels right on the average
31% of 39 situations better than 31%
Dust 289
52% better than 38%
0.81 better than 73%
86.6 better than 71%
1.17 better than 77%
62% of 261 duels better than 90%
44% of 41 situations better than 64%
Inferno57
54% better than 29%
0.80 better than 52%
85.8 better than 51%
1.20 better than 64%
51% of 178 duels better than 23%
50% of 28 situations better than 73%
Anubis55
65% better than 80%
0.85 better than 87%
92.4 better than 92%
1.21 better than 88%
60% of 146 duels better than 86%
48% of 21 situations better than 73%
Cache37
62% better than 58%
0.93 better than 93%
98.9 better than 93%
1.38 better than 95%
58% of 142 duels better than 70%
41% of 27 situations better than 55%
Nuke28
39% better than 7%
0.73 better than 34%
79.4 better than 35%
1.02 better than 31%
46% of 85 duels better than 17%
31% of 13 situations better than 29%
Overpass13
38% -
0.90 -
96.1 -
1.32-
67% of 12 duels -
0% of 2 situations -
Mirage7
71% -
0.77 -
81.0 -
1.49-
57% of 14 duels -
0% of 3 situations -
Vertigo3
100% -
0.73 -
80.2 -
1.15-
67% of 9 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How faaazed plays

Across 384 matches faaazed averages K/R 0.82 and ADR 88.9; the rating across the 264 rated matches is 1.20. Biggest strength: Utility damage per round at 6.9, better than 97% of level 10 · 3,000-3,499 ELO players. Averages 17.7 kills per match with 49% headshots. The strongest map is Anubis with a 65% win rate in 55 matches. In 146 of 264 matches the rating was 1.10 or higher (55%), in 67 it was below 0.90. In 169 matches with detailed stats: 40 4Ks and 5 aces. Best month by rating: June 2026 at 1.39. faaazed loses the most ELO on Dust 2 (−235 ELO, win rate 52%). Things go best on Anubis (+346 ELO, win rate 65%). From match no. 5 of the day on, things go best: 61% win rate, +242 ELO. Improved over the last three months: K/R +0.08, ADR +10.2, Win rate +3 pp, ELO +164. Got weaker: Headshots −2 pp. Last 30 days: 19 matches, win rate 79%, net ELO +192.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.