lalabgv2

Japan
Moderator Streamer Player Viewer

15 followers 22 streams in 30 days 1 avg. viewers last live on Nov 6, 2026

617 matches tracked 107 matches in 30 days
ELO ▲ 154
946
30-day peak: 1,043
Rank EU
#1,411,707
Japan #31,128 in Japan

How does lalabgv2 play?

Rating 1.07 (from 480 matches) K/R 0.76 ADR 79.1 from 617 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 480 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average.
AWPer
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (356 matches).

Level 4

Compared with 798 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+9 pp · Ø 49% better than 98%

Clutch

Strength
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 80%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 30%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 79%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (0.96).

Headshot rate 42%−1 pp · Ø 43% better than 48%
AWP share of kills 26%+14 pp · Ø 12% better than 92%
K/D 1.05+0.09 · Ø 0.96 better than 89%
Pistol kills per match 3.1
Knife kills 9 in 617 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so clearly above the average (12.5%).

2K rounds 13.8%+1.3 pp · Ø 12.5% better than 83%
3K rounds 4.3%+0.6 pp · Ø 3.7% better than 83%
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 77x 4K, 3 aces in 356 matches

Utility and deaths

Average
Nades, flashes and deaths

1.4 utility damage per round and so well below the average (3.7).

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 1.4−2.3 · Ø 3.7 better than 6%
Enemies flashed per round 0.18−0.06 · Ø 0.24 better than 36%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, ADR at 78.9, Win rate at 48%, ELO at 946
▼ Got worse
Rating −0.05, Headshots −7 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOctNov

Best month: November 2026 with 0.83. Last 3 months: 0.77 (at the start 0.76). Clearly above the average (0.70).

Patterns

From the last 617 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −358 ELO
115 matches · 42% win rate
On Dust 2 −289 ELO
132 matches · 42% win rate
On Sundays −447 ELO, win rate 37%

lalabgv2 loses the most ELO in match 2 of the day: −358 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Cache
  2. Highest rating in a match: 2.52 · Dust 2
  3. Most kills in a match: 48 · Inferno
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 617 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage153
48% better than 46%
0.74 better than 71%
78.7 better than 60%
1.01 better than 67%
59% of 433 duels better than 94%
38% of 73 situations right on the average
Dust 2132
42% better than 25%
0.78 better than 87%
83.2 better than 80%
1.10 better than 90%
58% of 428 duels better than 91%
36% of 76 situations right on the average
Anubis113
54% better than 71%
0.80 better than 91%
81.1 better than 66%
1.13 better than 94%
56% of 369 duels better than 83%
44% of 57 situations better than 71%
Ancient87
45% better than 38%
0.72 better than 62%
72.7 better than 27%
1.01 better than 71%
62% of 257 duels better than 98%
43% of 47 situations better than 68%
Inferno76
47% better than 42%
0.79 better than 94%
78.4 better than 63%
1.12 better than 92%
58% of 182 duels better than 89%
26% of 58 situations better than 29%
Nuke34
44% better than 20%
0.72 better than 54%
75.4 better than 39%
1.00 better than 55%
51% of 77 duels better than 59%
57% of 23 situations better than 88%
Cache17
35% -
0.72 -
75.0 -
0.97-
57% of 46 duels -
33% of 3 situations -
Overpass4
75% -
0.85 -
93.2 -
1.21-
58% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lalabgv2 plays

Across 617 matches lalabgv2 averages K/R 0.76 and ADR 79.1; the rating across the 480 rated matches is 1.07. Biggest strength: Opening duels won at 58%, better than 98% of level 4 players. Most room to improve: Utility damage per round at 1.4, better than only 6% of level 4 players. Averages 16.7 kills per match with 42% headshots. The strongest map is Anubis with a 54% win rate in 113 matches. In 214 of 480 matches the rating was 1.10 or higher (45%), in 158 it was below 0.90. In 356 matches with detailed stats: 77 4Ks and 3 aces. Best month by rating: June 2026 at 1.33. lalabgv2 loses the most ELO in match 2 of the day (−358 ELO, win rate 42%). Things go best on Anubis (+442 ELO, win rate 54%). Match no. 3 of the day goes best: 53% win rate, +400 ELO. Got weaker: Rating −0.05, Headshots −7 pp. Unchanged in recent months: K/R at 0.77, ADR at 78.9, Win rate at 48%, ELO at 946. Last 30 days: 107 matches, win rate 49%, net ELO +89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.