F1AYME

USA
Streamer Player

163 followers 27 streams in 30 days 8 avg. viewers last live on Nov 10, 2026

234 matches tracked 28 matches in 30 days
ELO ▼ 107
1,937
30-day peak: 2,044
Rank NA ▼ 2,470 places
#9,357
USA #7,465 in USA
30 days · prev. #6,887 · best #6,869

How does F1AYME play?

Rating 1.07 (from 219 matches) K/R 0.74 ADR 78.8 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 219 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

Level 9

Compared with 1,926 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 58%+7 pp · Ø 51% better than 94%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 14%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 1.10+0.08 · Ø 1.02 better than 78%
Pistol kills per match 2.7
Knife kills 7 in 234 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.3%).

2K rounds 14.9%+1.6 pp · Ø 13.3% better than 84%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 41%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 19x 4K, 5 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.4−0.9 · Ø 4.3 better than 30%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 43%
Deaths per round 68%−4 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +5 pp, ELO +125
= Stayed the same
K/R at 0.73, ADR at 77.0, Win rate at 51%
▼ Got worse
Rating −0.07

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: August 2026 with 0.84. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −77 ELO
41 matches · 44% win rate
On Mondays +152 ELO, win rate 42%

F1AYME loses the most ELO in match 3 of the day: −77 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Most kills in a match: 55 · Mirage
  3. Highest rating in a match: 1.96 · Mirage
  4. Recorded match no. 100 · Dust 2
  5. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
53% better than 58%
0.74 better than 54%
79.0 better than 44%
1.05 better than 58%
57% of 300 duels better than 81%
30% of 43 situations better than 26%
Mirage64
41% better than 16%
0.76 better than 61%
77.9 better than 35%
1.08 better than 69%
57% of 265 duels better than 83%
36% of 36 situations better than 47%
Ancient44
57% better than 68%
0.69 better than 29%
76.0 better than 26%
0.97 better than 36%
53% of 114 duels better than 64%
20% of 25 situations better than 12%
Anubis39
64% better than 84%
0.81 better than 83%
84.1 better than 69%
1.18 better than 90%
66% of 199 duels better than 99%
48% of 21 situations better than 76%
Inferno16
44% better than 22%
0.75 better than 60%
81.5 better than 56%
1.06 better than 62%
57% of 46 duels better than 78%
30% of 20 situations better than 30%
Nuke7
43% -
0.65 -
68.5 -
0.98-
50% of 22 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How F1AYME plays

Across 234 matches F1AYME averages K/R 0.74 and ADR 78.8; the rating across the 219 rated matches is 1.07. Biggest strength: Opening duels won at 58%, better than 94% of level 9 players. Most room to improve: Headshot rate at 41%, better than only 14% of level 9 players. Averages 16.6 kills per match with 41% headshots. The strongest map is Anubis with a 64% win rate in 39 matches. In 92 of 219 matches the rating was 1.10 or higher (42%), in 70 it was below 0.90. In 132 matches with detailed stats: 19 4Ks and 5 aces. Best month by rating: August 2026 at 1.21. F1AYME loses the most ELO in match 3 of the day (−77 ELO, win rate 44%). Things go best on Anubis (+190 ELO, win rate 64%). From match no. 5 of the day on, things go best: 63% win rate, +118 ELO. Improved over the last three months: Headshots +5 pp, ELO +125. Got weaker: Rating −0.07. Unchanged in recent months: K/R at 0.73, ADR at 77.0, Win rate at 51%. Last 30 days: 28 matches, win rate 43%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.