EZ21_

Georgia
Streamer

161 followers 23 streams in 30 days 4 avg. viewers last live on Nov 2, 2026

191 matches tracked 62 matches in 30 days
ELO ▲ 84
2,082
30-day peak: 2,082
Rank EU
#198,897
Georgia #834 in Georgia

How does EZ21_ play?

Rating 1.11 K/R 0.80 ADR 88.9 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 191 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average.
Damage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.12+0.09 · Ø 1.03 better than 77%
Pistol kills per match 1.9
Knife kills 2 in 191 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 77%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.5+0.2 · Ø 2.3 better than 69%
4Ks and aces 35x 4K, 3 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 78%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +9 pp, ELO +257
= Stayed the same
Rating at 1.10
▼ Got worse
K/R −0.05, ADR −4.8, Headshots −7 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: July 2026 with 0.83. Last 3 months: 0.78 (at the start 0.83). Slightly above the average (0.74).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −28 ELO
25 matches · 40% win rate
In match 3 of the day −22 ELO
29 matches · 38% win rate
On Saturdays −124 ELO, win rate 30%

EZ21_ loses the most ELO on Ancient: −28 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.04 · Anubis
  3. Reached level 10 · Dust 2
  4. Most kills in a match: 51 · Anubis
  5. Recorded match no. 100 · Ancient

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
52% better than 54%
0.81 better than 78%
89.2 better than 83%
1.12 better than 75%
56% of 270 duels better than 75%
46% of 41 situations better than 73%
Anubis59
61% better than 81%
0.82 better than 83%
90.7 better than 89%
1.16 better than 86%
58% of 269 duels better than 85%
39% of 33 situations better than 53%
Inferno27
52% better than 37%
0.81 better than 74%
93.4 better than 89%
1.15 better than 77%
57% of 133 duels better than 68%
33% of 18 situations better than 38%
Ancient25
40% better than 16%
0.69 better than 23%
78.4 better than 35%
0.92 better than 16%
39% of 104 duels better than 4%
58% of 12 situations better than 91%
Cache6
17% -
0.85 -
87.7 -
1.20-
56% of 39 duels -
50% of 8 situations -
Mirage4
25% -
0.83 -
92.2 -
1.07-
57% of 21 duels -
100% of 2 situations -
Vertigo4
25% -
0.79 -
90.1 -
1.12-
59% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How EZ21_ plays

Across 191 matches EZ21_ averages K/R 0.80, ADR 88.9 and a rating of 1.11. Biggest strength: Clutch 1v1 won at 47%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 45% headshots. The strongest map is Anubis with a 61% win rate in 59 matches. In 94 of 191 matches the rating was 1.10 or higher (49%), in 61 it was below 0.90. In 156 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: September 2026 at 1.15. EZ21_ loses the most ELO on Ancient (−28 ELO, win rate 40%). Things go best on Anubis (+330 ELO, win rate 61%). Match no. 2 of the day goes best: 58% win rate, +166 ELO. Improved over the last three months: Win rate +9 pp, ELO +257. Got weaker: K/R −0.05, ADR −4.8, Headshots −7 pp. Unchanged in recent months: Rating at 1.10. Last 30 days: 62 matches, win rate 52%, net ELO +61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.