Expt_1

South Korea
Streamer Player

4 followers 21 streams in 30 days 1 avg. viewers last live on Oct 25, 2026

749 matches tracked 106 matches in 30 days
ELO ▼ 152
1,377
30-day peak: 1,658
Rank EU
#761,852
South Korea #7,999 in South Korea

How does Expt_1 play?

Rating 1.06 (from 621 matches) K/R 0.76 ADR 80.3 from 749 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 621 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 18%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (434 matches).

Level 7

Compared with 1,031 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 59%+9 pp · Ø 50% better than 98%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 18%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 70%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (0.99).

Headshot rate 49%+3 pp · Ø 46% better than 68%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.07+0.08 · Ø 0.99 better than 80%
Pistol kills per match 3.1
Knife kills 4 in 749 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.6%+0.4 pp · Ø 13.2% better than 65%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 61%
MVPs per match 2.3+0.1 · Ø 2.2 better than 66%
4Ks and aces 70x 4K, 6 aces in 434 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 8%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 35%
Enemies flashed per round 0.33+0.07 · Ø 0.26 better than 69%
Deaths per round 70%−3 pp · Ø 73% better than 81%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +9 pp
= Stayed the same
Win rate at 47%
▼ Got worse
K/R −0.05, Rating −0.10, ADR −4.4, ELO −308

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: July 2026 with 0.79. Last 3 months: 0.72 (at the start 0.77). Right on the average (0.72).

Patterns

From the last 749 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −335 ELO
96 matches · 44% win rate
On Anubis −261 ELO
131 matches · 45% win rate
On Sundays −482 ELO, win rate 39%

Expt_1 loses the most ELO on Ancient: −335 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Ancient
  2. Highest rating in a match: 2.38 · Dust 2
  3. Most kills in a match: 42 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 749 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage290
51% better than 55%
0.79 better than 79%
83.1 better than 69%
1.08 better than 75%
61% of 1,045 duels better than 95%
37% of 121 situations better than 48%
Dust 2161
47% better than 36%
0.72 right on the average
77.2 better than 37%
1.03 better than 61%
64% of 512 duels better than 98%
41% of 68 situations better than 59%
Anubis131
45% better than 36%
0.76 better than 70%
81.0 better than 58%
1.10 better than 83%
61% of 348 duels better than 92%
25% of 68 situations better than 20%
Ancient96
44% better than 26%
0.74 better than 62%
79.2 better than 46%
1.01 better than 61%
50% of 266 duels better than 46%
28% of 36 situations better than 26%
Nuke40
38% better than 8%
0.70 better than 35%
76.8 better than 36%
0.97 better than 35%
56% of 176 duels better than 76%
24% of 17 situations better than 19%
Inferno12
42% -
0.57 -
61.8 -
0.89-
57% of 28 duels -
75% of 4 situations -
Cache8
38% -
0.66 -
70.9 -
0.94-
55% of 22 duels -
60% of 5 situations -
Vertigo6
67% -
1.01 -
97.1 -
1.48-
60% of 20 duels -
75% of 4 situations -
Overpass5
40% -
0.76 -
83.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Expt_1 plays

Across 749 matches Expt_1 averages K/R 0.76 and ADR 80.3; the rating across the 621 rated matches is 1.06. Biggest strength: Opening duels won at 59%, better than 98% of level 7 players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 7 players. Averages 16.5 kills per match with 49% headshots. The strongest map is Mirage with a 51% win rate in 290 matches. In 268 of 621 matches the rating was 1.10 or higher (43%), in 210 it was below 0.90. In 434 matches with detailed stats: 70 4Ks and 6 aces. Best month by rating: July 2026 at 1.12. Expt_1 loses the most ELO on Ancient (−335 ELO, win rate 44%). Things go best on Mirage (+499 ELO, win rate 51%). Match no. 2 of the day goes best: 55% win rate, +391 ELO. Improved over the last three months: Headshots +9 pp. Got weaker: K/R −0.05, Rating −0.10, ADR −4.4, ELO −308. Unchanged in recent months: Win rate at 47%. Last 30 days: 106 matches, win rate 45%, net ELO −204.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.