evnuhaha

Russia
Streamer

1,089 followers 23 streams in 30 days 23 avg. viewers last live on Nov 12, 2026

474 matches tracked 183 matches in 30 days
ELO ▼ 206
1,218
30-day peak: 1,660
Rank EU
#999,684
Russia #282,197 in Russia

How does evnuhaha play?

Rating 0.97 K/R 0.67 ADR 73.1 from 474 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 474 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (416 matches).

Level 6

Compared with 1,186 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 46%−3 pp · Ø 49% better than 19%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 78%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 39%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (0.98).

Headshot rate 44%−1 pp · Ø 45% better than 48%
AWP share of kills 2%−8 pp · Ø 10% better than 12%
K/D 0.97−0.01 · Ø 0.98 better than 47%
Pistol kills per match 2.2
Knife kills 2 in 474 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.8%).

2K rounds 12.1%−0.7 pp · Ø 12.8% better than 27%
3K rounds 3.2%−0.6 pp · Ø 3.8% better than 23%
MVPs per match 2.0−0.2 · Ø 2.2 better than 31%
4Ks and aces 51x 4K, 6 aces in 416 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 9%
Utility damage per round 3.3−0.7 · Ø 4.0 better than 36%
Enemies flashed per round 0.250.00 · Ø 0.25 right on the average
Deaths per round 69%−4 pp · Ø 73% better than 90%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +2 pp, Win rate +4 pp, ELO +144
= Stayed the same
K/R at 0.67, Rating at 0.96, ADR at 73.0
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: August 2026 with 0.73. Last 3 months: 0.67 (at the start 0.66). Slightly below the average (0.71).

Patterns

From the last 474 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −182 ELO
29 matches · 38% win rate
On Mirage −168 ELO
175 matches · 48% win rate
On Tuesdays −432 ELO, win rate 37%

evnuhaha loses the most ELO on Cache: −182 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Nuke
  2. Longest win streak: 6 wins in a row · Cache
  3. Recorded match no. 250 · Mirage
  4. Highest rating in a match: 2.25 · Anubis

Maps in detail

from the last 474 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage175
48% better than 45%
0.65 better than 19%
72.8 better than 19%
0.93 better than 30%
46% of 454 duels better than 27%
48% of 123 situations better than 76%
Anubis127
48% better than 44%
0.69 better than 35%
74.0 better than 22%
0.98 better than 46%
48% of 297 duels better than 41%
47% of 89 situations better than 74%
Dust 276
53% better than 61%
0.67 better than 25%
73.4 better than 20%
1.00 right on the average
46% of 241 duels better than 26%
37% of 49 situations better than 50%
Nuke38
53% right on the average
0.71 better than 40%
73.8 better than 21%
1.03 better than 57%
45% of 114 duels better than 20%
33% of 36 situations better than 33%
Cache29
38% better than 7%
0.66 better than 21%
71.6 better than 15%
0.97 better than 32%
35% of 86 duels better than 4%
53% of 17 situations better than 82%
Inferno21
43% better than 26%
0.69 better than 40%
72.8 better than 21%
0.97 better than 45%
47% of 49 duels better than 35%
20% of 15 situations better than 15%
Ancient6
33% -
0.55 -
64.8 -
0.75-
54% of 13 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How evnuhaha plays

Across 474 matches evnuhaha averages K/R 0.67, ADR 73.1 and a rating of 0.97. Biggest strength: Deaths per round at just 69% (lower is better), better than 90% of level 6 players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 6 players. Averages 15.0 kills per match with 44% headshots. The strongest map is Nuke with a 53% win rate in 38 matches. In 157 of 474 matches the rating was 1.10 or higher (33%), in 223 it was below 0.90. In 416 matches with detailed stats: 51 4Ks and 6 aces. Best month by rating: August 2026 at 1.07. evnuhaha loses the most ELO on Cache (−182 ELO, win rate 38%). Things go best on Nuke (+169 ELO, win rate 53%). Improved over the last three months: Headshots +2 pp, Win rate +4 pp, ELO +144. Unchanged in recent months: K/R at 0.67, Rating at 0.96, ADR at 73.0. Last 30 days: 183 matches, win rate 46%, net ELO −149.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.