eskyycs

Poland
Streamer

LIVE 33 watching now18,559 followers 16 streams in 30 days 276 avg. viewers

339 matches tracked 49 matches in 30 days
ELO ▼ 71
3,681
30-day peak: 3,897
Rank EU ▼ 404 places
#706
Poland #42 in Poland
30 days · prev. #302 · best #218

How does eskyycs play?

Rating 1.13 K/R 0.79 ADR 84.7 from 339 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 339 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
Multi-killsHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (241 matches).

3,500+ ELO

Compared with 1,491 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly below the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 41%
Opening duels won 52%−2 pp · Ø 54% better than 30%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 44%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 67%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (54%).

Headshot rate 64%+10 pp · Ø 54% better than 95%
AWP share of kills 7%−6 pp · Ø 13% better than 48%
K/D 1.15+0.04 · Ø 1.11 better than 52%
Pistol kills per match 2.8
Knife kills 8 in 339 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so just below the average (4.5%).

2K rounds 14.3%+0.1 pp · Ø 14.2% better than 43%
3K rounds 4.4%−0.1 pp · Ø 4.5% better than 37%
MVPs per match 2.50.0 · Ø 2.5 right on the average
4Ks and aces 71x 4K, 10 aces in 241 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 85%
Utility damage per round 4.6+0.6 · Ø 4.0 better than 70%
Enemies flashed per round 0.32−0.02 · Ø 0.34 better than 41%
Deaths per round 68%−2 pp · Ø 70% better than 63%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.06, Rating +0.09, ADR +4.4, Win rate +5 pp, ELO +457
= Stayed the same
Headshots at 64%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: October 2026 with 0.84. Last 3 months: 0.82 (at the start 0.76). Slightly above the average (0.78).

Patterns

From the last 339 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −127 ELO
117 matches · 52% win rate
On Nuke −37 ELO
27 matches · 63% win rate
On Sundays −39 ELO, win rate 46%

eskyycs loses the most ELO on Mirage: −127 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Longest win streak: 10 wins in a row · Anubis
  3. Highest rating in a match: 2.47 · Dust 2
  4. Most kills in a match: 42 · Cache

Maps in detail

from the last 339 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
52% better than 29%
0.76 better than 30%
84.2 better than 40%
1.08 better than 35%
52% of 504 duels better than 31%
39% of 69 situations right on the average
Anubis58
60% better than 61%
0.78 better than 46%
83.0 better than 41%
1.12 better than 53%
53% of 257 duels better than 45%
46% of 35 situations better than 68%
Ancient53
57% better than 46%
0.81 better than 58%
83.8 better than 45%
1.18 better than 71%
53% of 196 duels better than 43%
55% of 38 situations better than 84%
Dust 252
56% better than 43%
0.83 better than 66%
87.1 better than 59%
1.20 better than 70%
56% of 258 duels better than 58%
43% of 35 situations better than 57%
Nuke27
63% better than 57%
0.78 better than 43%
86.4 better than 52%
1.12 better than 48%
59% of 119 duels better than 76%
47% of 15 situations better than 69%
Cache20
70% better than 92%
0.86 better than 86%
88.8 better than 77%
1.25 better than 91%
53% of 108 duels right on the average
56% of 9 situations better than 84%
Inferno6
50% -
0.74 -
80.4 -
1.02-
57% of 30 duels -
0% of 2 situations -
Vertigo3
67% -
0.54 -
69.0 -
0.83-
39% of 23 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eskyycs plays

Across 339 matches eskyycs averages K/R 0.79, ADR 84.7 and a rating of 1.13. Biggest strength: Headshot rate at 64%, better than 95% of level 10 · 3,500+ ELO players. Averages 16.7 kills per match with 64% headshots. The strongest map is Cache with a 70% win rate in 20 matches. In 176 of 339 matches the rating was 1.10 or higher (52%), in 95 it was below 0.90. In 241 matches with detailed stats: 71 4Ks and 10 aces. Best month by rating: October 2026 at 1.21. eskyycs loses the most ELO on Mirage (−127 ELO, win rate 52%). Things go best on Anubis (+421 ELO, win rate 60%). Match no. 4 of the day goes best: 73% win rate, +419 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ADR +4.4, Win rate +5 pp, ELO +457. Unchanged in recent months: Headshots at 64%. Last 30 days: 49 matches, win rate 55%, net ELO −85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.