ErwinSk8

Argentina
Streamer
186 matches tracked 26 matches in 30 days
ELO ▲ 62
766
30-day peak: 788
Rank SA
#82,336
Argentina #29,017 in Argentina

How does ErwinSk8 play?

Rating 0.73 (from 135 matches) K/R 0.52 ADR 62.3 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.73
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 24%
Rating distribution from 135 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 1% good 1.10 to 1.29 7% normal 0.90 to 1.09 16% weak 0.75 to 0.89 22% very weak below 0.75 53%
Player type
Clicks heads
Higher headshot rate than the level 3 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

Level 3

Compared with 642 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

37% of opening duels won and so well below the average (48%).

Rounds with first kill 6%−3 pp · Ø 9% better than 9%
Opening duels won 37%−11 pp · Ø 48% better than 2%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 97%
Clutch 1v2 won 21%+2 pp · Ø 19% better than 54%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 22%

Weapons and aim

Average
Where do the kills come from?

0.70 K/D and so well below the average (0.93).

Headshot rate 47%+6 pp · Ø 41% better than 81%
AWP share of kills 1%−11 pp · Ø 12% better than 10%
K/D 0.70−0.23 · Ø 0.93 better than 1%
Pistol kills per match 1.8
Knife kills 3 in 186 matches

Impact

Weakness
Damage and big rounds

1.3 MVPs per match and so well below the average (2.0).

2K rounds 8.9%−3.6 pp · Ø 12.5% better than 2%
3K rounds 2.0%−1.6 pp · Ø 3.6% better than 4%
MVPs per match 1.3−0.7 · Ø 2.0 better than 2%
4Ks and aces 3x 4K, 1 ace in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.22).

Utility hit rate 28%−5 pp · Ø 33% better than 21%
Utility damage per round 4.3+0.7 · Ø 3.6 better than 65%
Enemies flashed per round 0.48+0.26 · Ø 0.22 better than 94%
Deaths per round 74%0 pp · Ø 74% right on the average

Progress

One value per month, dashed line is the level 3 average
▲ Improved
K/R +0.06, Rating +0.09, ADR +6.7
= Stayed the same
Win rate at 53%, ELO at 766
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.58
MayJunJulAugSepOctNov

Best month: October 2026 with 0.58. Last 3 months: 0.57 (at the start 0.51). Well below the average (0.69).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −118 ELO
23 matches · 35% win rate
In match 2 of the day −56 ELO
43 matches · 44% win rate
On Inferno −23 ELO
20 matches · 50% win rate

ErwinSk8 loses the most ELO on Anubis: −118 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.48 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 32 · Anubis
  4. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
48% right on the average
0.52 better than 2%
64.2 better than 6%
0.75 better than 4%
32% of 123 duels better than 1%
45% of 22 situations better than 77%
Dust 250
58% better than 82%
0.52 better than 2%
62.2 better than 2%
0.71 better than 2%
36% of 148 duels better than 5%
29% of 14 situations better than 30%
Anubis23
35% better than 15%
0.53 better than 1%
64.9 better than 5%
0.73 better than 1%
55% of 40 duels better than 84%
0% of 2 situations better than 1%
Inferno20
50% right on the average
0.52 better than 6%
60.2 better than 6%
0.68-
33% of 49 duels better than 5%
10% of 10 situations better than 6%
Nuke14
50% -
0.50 -
57.0 -
0.74-
34% of 38 duels -
44% of 9 situations -
Cache7
57% -
0.41 -
55.2 -
0.67-
41% of 17 duels -
0% of 1 situations -
Ancient6
50% -
0.55 -
64.9 -
0.83-
11% of 9 duels -
100% of 4 situations -
Overpass6
83% -
0.47 -
58.8 -
0.74-
32% of 19 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ErwinSk8 plays

Across 186 matches ErwinSk8 averages K/R 0.52 and ADR 62.3; the rating across the 135 rated matches is 0.73. Biggest strength: Clutch 1v1 won at 50%, better than 97% of level 3 players. Most room to improve: Rating at 0.73, better than only 1% of level 3 players. Averages 11.4 kills per match with 47% headshots. The strongest map is Dust 2 with a 58% win rate in 50 matches. In 11 of 135 matches the rating was 1.10 or higher (8%), in 102 it was below 0.90. In 70 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: October 2026 at 0.82. ErwinSk8 loses the most ELO on Anubis (−118 ELO, win rate 35%). Things go best on Dust 2 (+90 ELO, win rate 58%). Improved over the last three months: K/R +0.06, Rating +0.09, ADR +6.7. Got weaker: Headshots −4 pp. Unchanged in recent months: Win rate at 53%, ELO at 766. Last 30 days: 26 matches, win rate 50%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.