EpiQzZ

France
Streamer

7 followers 2 streams in 30 days 1 avg. viewers last live on Oct 28, 2026

On FACEIT since 2023 293 matches tracked 90 matches in 30 days
ELO ▲ 169
2,161
30-day peak: 2,298
Rank EU
#157,765
France #2,973 in France

How does EpiQzZ play?

Rating 0.99 K/R 0.68 ADR 74.3 from 293 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 293 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 23% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.01−0.02 · Ø 1.03 better than 43%
Pistol kills per match 2.5
Knife kills 7 in 293 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.4%).

2K rounds 11.9%−1.5 pp · Ø 13.4% better than 14%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 24%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 26x 4K, 2 aces in 234 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.3 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 7.3+3.1 · Ø 4.2 better than 97%
Enemies flashed per round 0.55+0.27 · Ø 0.28 better than 96%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, Headshots +4 pp
= Stayed the same
K/R at 0.69, ADR at 75.1, ELO at 2,161
▼ Got worse
Win rate −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.59
JunJulAugSepOctNov

Best month: October 2026 with 0.71. Last 3 months: 0.69 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 293 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −303 ELO
66 matches · 41% win rate
On Inferno −165 ELO
60 matches · 45% win rate
Between 6:00 and 12:00 −313 ELO, win rate 27%

EpiQzZ loses the most ELO on Anubis: −303 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.16 · Cache
  4. Most kills in a match: 33 · Anubis

Maps in detail

from the last 293 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2113
51% better than 51%
0.68 better than 21%
73.4 better than 15%
0.99 better than 34%
53% of 320 duels better than 60%
42% of 103 situations better than 62%
Anubis66
41% better than 18%
0.67 better than 18%
74.6 better than 18%
0.96 better than 24%
47% of 155 duels better than 27%
35% of 52 situations better than 43%
Inferno60
45% better than 19%
0.69 better than 25%
76.5 better than 26%
1.00 better than 32%
46% of 161 duels better than 18%
38% of 42 situations right on the average
Cache24
63% -
0.70 -
75.4 -
1.00-
46% of 70 duels -
67% of 18 situations -
Nuke14
71% -
0.70 -
67.8 -
1.01-
64% of 33 duels -
44% of 9 situations -
Ancient10
70% -
0.77 -
76.5 -
1.14-
50% of 26 duels -
45% of 11 situations -
Mirage5
0% -
0.65 -
70.8 -
0.89-
50% of 8 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How EpiQzZ plays

Across 293 matches EpiQzZ averages K/R 0.68, ADR 74.3 and a rating of 0.99. Biggest strength: Utility damage per round at 7.3, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 46% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 94 of 293 matches the rating was 1.10 or higher (32%), in 127 it was below 0.90. In 234 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. EpiQzZ loses the most ELO on Anubis (−303 ELO, win rate 41%). Things go best on Cache (+176 ELO, win rate 63%). Improved over the last three months: Rating +0.05, Headshots +4 pp. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.69, ADR at 75.1, ELO at 2,161. Last 30 days: 90 matches, win rate 50%, net ELO +143.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.