Engbjergg

Denmark
Streamer
358 matches tracked 88 matches in 30 days
ELO ▲ 65
1,936
30-day peak: 2,065
Rank EU
#288,460
Denmark #6,315 in Denmark

How does Engbjergg play?

Rating 1.03 (from 236 matches) K/R 0.76 ADR 79.5 from 358 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 236 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).

Level 9

Compared with 1,636 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 11%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 10%
AWP share of kills 26%+15 pp · Ø 11% better than 93%
K/D 1.05+0.04 · Ø 1.01 better than 66%
Pistol kills per match 2.3
Knife kills 6 in 358 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.3%).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 79%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 42%
MVPs per match 2.2−0.1 · Ø 2.3 better than 43%
4Ks and aces 27x 4K, 4 aces in 213 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 1.6−2.6 · Ø 4.2 better than 2%
Enemies flashed per round 0.03−0.25 · Ø 0.28 better than 1%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +105
= Stayed the same
ADR at 78.2, Win rate at 51%
▼ Got worse
K/R −0.06, Rating −0.24, Headshots −3 pp

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.64
AprMayJunJulAugSepOctNov

Best month: June 2026 with 0.82. Last 3 months: 0.73 (at the start 0.79). Right on the average (0.73).

Patterns

From the last 358 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −346 ELO
47 matches · 34% win rate
On Ancient −112 ELO
39 matches · 44% win rate
On Sundays −257 ELO, win rate 42%

Engbjergg loses the most ELO from match 5 of the day: −346 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Most kills in a match: 41 · Mirage
  3. Highest rating in a match: 2.30 · Dust 2
  4. Longest win streak: 8 wins in a row · Nuke
  5. Reached level 10 · Dust 2

Maps in detail

from the last 358 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
48% better than 41%
0.79 better than 77%
82.1 better than 62%
1.10 better than 78%
58% of 268 duels better than 87%
38% of 58 situations right on the average
Dust 291
48% better than 41%
0.77 better than 69%
80.8 better than 53%
1.03 better than 53%
60% of 283 duels better than 93%
40% of 40 situations better than 57%
Inferno40
50% better than 42%
0.75 better than 61%
78.1 better than 41%
0.96 better than 29%
44% of 101 duels better than 14%
38% of 16 situations right on the average
Ancient39
44% better than 28%
0.72 better than 43%
73.6 better than 13%
0.91 better than 14%
50% of 80 duels better than 41%
50% of 10 situations better than 79%
Anubis27
56% better than 67%
0.71 better than 39%
76.4 better than 27%
1.02 right on the average
54% of 69 duels better than 67%
50% of 10 situations better than 81%
Nuke24
63% better than 74%
0.74 better than 43%
78.8 better than 35%
0.91-
54% of 50 duels better than 63%
60% of 10 situations better than 92%
Cache21
67% -
0.74 -
74.5 -
0.97-
56% of 62 duels -
31% of 13 situations -
Vertigo6
50% -
0.87 -
88.3 -
1.20-
80% of 15 duels -
25% of 8 situations -
Overpass3
33% -
0.93 -
93.2 -
1.35-
0% of 1 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Engbjergg plays

Across 358 matches Engbjergg averages K/R 0.76 and ADR 79.5; the rating across the 236 rated matches is 1.03. Biggest strength: Opening duels won at 56%, better than 89% of level 9 players. Most room to improve: Utility damage per round at 1.6, better than only 2% of level 9 players. Averages 16.8 kills per match with 40% headshots. The strongest map is Cache with a 67% win rate in 21 matches. In 87 of 236 matches the rating was 1.10 or higher (37%), in 100 it was below 0.90. In 213 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: June 2026 at 1.22. Engbjergg loses the most ELO from match 5 of the day (−346 ELO, win rate 34%). Things go best on Cache (+153 ELO, win rate 67%). Match no. 2 of the day goes best: 55% win rate, +238 ELO. Improved over the last three months: ELO +105. Got weaker: K/R −0.06, Rating −0.24, Headshots −3 pp. Unchanged in recent months: ADR at 78.2, Win rate at 51%. Last 30 days: 88 matches, win rate 51%, net ELO +66.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.