empr1c

JP
Streamer
77 matches tracked Follow on Twitch

How does empr1c play?

K/R 0.78 ADR 84.4 from 77 matches
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
Multi-killsEntryHeadshots
better than most on level 7 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 14%+4.0 pp better than 93%
Opening duels won 49%−1 pp better than 45%

Clutch

Strength
Last one alive
Clutch 1v1 won 53%+14 pp better than 98%
Clutch 1v2 won 33%+12 pp better than 97%
Clutch kills per match 1.4−0.3 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+6 pp better than 80%
AWP share of kills 13%+3 pp better than 69%
K/D 1.08+0.09 better than 86%
Pistol kills per match 3.3
Knife kills 2 in 77 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.5%+0.5 pp better than 63%
Rounds with 3K 4.6%+0.7 pp better than 84%
MVPs per match 2.7+0.5 better than 94%
4Ks and aces 28x 4K, 3 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 30%
Utility damage per round 5.2+1.0 better than 76%
Enemies flashed per round 0.20−0.07 better than 35%
Rounds with a death 73%0.0 pp level

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.73
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.90.

Patterns

From the last 77 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −121 ELO
21 matches · 52% wins

empr1c loses the most ELO in match 1 of the day: −121 ELO, 52% wins

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 33 · Dust 2

Maps in detail

from the last 77 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
66% better than 94%
0.82 better than 90%
88.9 better than 90%
-
52% of 184 duels better than 66%
50% of 8 situations better than 81%
Mirage20
60% better than 82%
0.76 better than 71%
79.8 better than 55%
-
53% of 107 duels better than 68%
50% of 6 situations better than 81%
Inferno10
50% –
0.79 –
85.9 –
-
43% of 68 duels –
40% of 5 situations –
Nuke7
57% –
0.80 –
86.6 –
-
48% of 48 duels –
63% of 8 situations –
Cache6
50% –
0.72 –
82.2 –
-
47% of 30 duels –
50% of 4 situations –
Ancient5
40% –
0.73 –
75.3 –
-
35% of 40 duels –
67% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How empr1c plays

Biggest strength: Clutch 1v1 won at 53%. That is better than 98% of players on level 7. On average 17.4 kills per match, 52% of them headshots. The strongest map is Dust 2 with a 66% win rate in 29 matches. In 77 matches with detailed stats: 28 4Ks and 3 aces. empr1c loses the most ELO in match 1 of the day (−121 ELO, win rate 52%). Things go best on Dust 2 (+232 ELO, win rate 66%). Last 30 days: 2 matches, win rate 50%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.