emeraaald999

Belarus
Streamer Player

3 followers 2 streams in 30 days 1 avg. viewers last live on Nov 8, 2026

On FACEIT since 2025 210 matches tracked 76 matches in 30 days
ELO ▲ 434
1,829
30-day peak: 1,829
Rank EU
#357,972
Belarus #8,160 in Belarus

How does emeraaald999 play?

Rating 0.95 K/R 0.65 ADR 67.5 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 210 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 20% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

Level 9

Compared with 1,744 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 47%−4 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 51%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (48%).

Headshot rate 37%−11 pp · Ø 48% better than 5%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 0.98−0.03 · Ø 1.01 better than 37%
Pistol kills per match 2.0
Knife kills 4 in 210 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.0%).

2K rounds 11.8%−1.4 pp · Ø 13.2% better than 14%
3K rounds 2.9%−1.1 pp · Ø 4.0% better than 9%
MVPs per match 1.9−0.4 · Ø 2.3 better than 11%
4Ks and aces 14x 4K, 3 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 5.9+1.6 · Ø 4.3 better than 87%
Enemies flashed per round 0.09−0.19 · Ø 0.28 better than 5%
Deaths per round 66%−6 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +5 pp, ELO +420
= Stayed the same
K/R at 0.66, Rating at 0.96, ADR at 68.8
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: July 2026 with 0.69. Last 3 months: 0.66 (at the start 0.64). Clearly below the average (0.73).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −28 ELO
27 matches · 48% win rate
On Mondays −131 ELO, win rate 41%

emeraaald999 loses the most ELO on Ancient: −28 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.16 · Ancient
  3. Recorded match no. 100 · Nuke
  4. Most kills in a match: 46 · Mirage

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 267
54% better than 65%
0.63 better than 7%
67.8 better than 4%
0.91 better than 15%
48% of 216 duels better than 36%
42% of 45 situations better than 62%
Mirage54
52% better than 54%
0.69 better than 28%
69.6 better than 6%
1.01 better than 45%
51% of 140 duels right on the average
31% of 51 situations better than 30%
Anubis33
58% better than 70%
0.64 better than 11%
66.9 better than 2%
0.96 better than 28%
48% of 84 duels better than 31%
50% of 26 situations better than 77%
Ancient27
48% better than 42%
0.67 better than 20%
67.3 better than 2%
1.00 better than 47%
31% of 61 duels better than 1%
44% of 25 situations better than 67%
Nuke18
39% better than 7%
0.61 better than 5%
63.0 better than 1%
0.87 better than 8%
42% of 43 duels better than 12%
26% of 19 situations better than 20%
Cache7
57% -
0.67 -
65.9 -
0.95-
70% of 20 duels -
57% of 7 situations -
Inferno4
75% -
0.65 -
63.9 -
0.89-
50% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How emeraaald999 plays

Across 210 matches emeraaald999 averages K/R 0.65, ADR 67.5 and a rating of 0.95. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 9 players. Most room to improve: Damage per round (ADR) at 67.5, better than only 2% of level 9 players. Averages 14.1 kills per match with 37% headshots. The strongest map is Anubis with a 58% win rate in 33 matches. In 60 of 210 matches the rating was 1.10 or higher (29%), in 94 it was below 0.90. In 190 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: July 2026 at 1.00. emeraaald999 loses the most ELO on Ancient (−28 ELO, win rate 48%). Things go best on Mirage (+176 ELO, win rate 52%). Match no. 2 of the day goes best: 57% win rate, +199 ELO. Improved over the last three months: Win rate +5 pp, ELO +420. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.96, ADR at 68.8. Last 30 days: 76 matches, win rate 58%, net ELO +310.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.