em1li000

Poland
Streamer Player
242 matches tracked 18 matches in 30 days

How does em1li000 play?

Rating 1.14 K/R 0.82 ADR 89.7 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 242 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
EntryDamageHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

2,750-2,999 ELO

Compared with 12,287 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 51%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (52%).

Headshot rate 62%+10 pp · Ø 52% better than 96%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.14+0.09 · Ø 1.05 better than 73%
Pistol kills per match 3.2
Knife kills 2 in 242 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 15.5%+1.9 pp · Ø 13.6% better than 86%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 82%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 44x 4K, 2 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 43%+9 pp · Ø 34% better than 96%
Utility damage per round 6.3+2.3 · Ø 4.0 better than 94%
Enemies flashed per round 0.37+0.06 · Ø 0.31 better than 70%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +99
= Stayed the same
K/R at 0.84, Rating at 1.16, ADR at 90.9, Win rate at 54%
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: October 2026 with 0.96. Last 3 months: 0.84 (at the start 0.81). Clearly above the average (0.75).

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −219 ELO
28 matches · 36% win rate
On Dust 2 −137 ELO
34 matches · 50% win rate
On Saturdays −28 ELO, win rate 41%

em1li000 loses the most ELO from match 5 of the day: −219 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.66 · Mirage
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 40 · Ancient
  4. Recorded match no. 100 · Nuke

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
51% better than 40%
0.82 better than 78%
89.3 better than 83%
1.13 better than 74%
53% of 400 duels better than 56%
46% of 28 situations better than 73%
Ancient49
67% better than 88%
0.88 better than 93%
97.0 better than 96%
1.21 better than 90%
57% of 258 duels better than 76%
29% of 24 situations better than 25%
Anubis46
52% better than 41%
0.82 better than 79%
89.7 better than 85%
1.15 better than 78%
53% of 221 duels better than 55%
33% of 27 situations better than 36%
Dust 234
50% better than 35%
0.77 better than 58%
85.3 better than 68%
1.05 better than 46%
53% of 150 duels better than 55%
40% of 25 situations better than 55%
Nuke22
55% better than 45%
0.79 better than 57%
87.9 better than 72%
1.11 better than 58%
51% of 109 duels better than 37%
50% of 10 situations better than 75%
Inferno9
78% -
0.69 -
70.5 -
1.00-
44% of 34 duels -
40% of 5 situations -
Cache5
20% -
1.00 -
97.9 -
1.36-
56% of 27 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How em1li000 plays

Across 242 matches em1li000 averages K/R 0.82, ADR 89.7 and a rating of 1.14. Biggest strength: Headshot rate at 62%, better than 96% of level 10 · 2,750-2,999 ELO players. Averages 18.0 kills per match with 62% headshots. The strongest map is Ancient with a 67% win rate in 49 matches. In 120 of 242 matches the rating was 1.10 or higher (50%), in 56 it was below 0.90. In 188 matches with detailed stats: 44 4Ks and 2 aces. Best month by rating: October 2026 at 1.33. em1li000 loses the most ELO from match 5 of the day (−219 ELO, win rate 36%). Things go best in match 1 of the day (+254 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +254 ELO. Improved over the last three months: ELO +99. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.84, Rating at 1.16, ADR at 90.9, Win rate at 54%. Last 30 days: 18 matches, win rate 61%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.