elt1337

Somalia
Streamer
234 matches tracked 57 matches in 30 days
ELO ▼ 59
1,441
30-day peak: 1,595
Rank EU
#676,819
Somalia #586 in Somalia

How does elt1337 play?

Rating 0.99 K/R 0.72 ADR 77.0 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 234 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

Level 7

Compared with 955 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 50%+1 pp · Ø 49% better than 52%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 82%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly above the average (46%).

Headshot rate 49%+3 pp · Ø 46% better than 69%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 0.99+0.01 · Ø 0.98 better than 51%
Pistol kills per match 2.6
Knife kills 2 in 234 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so slightly above the average (3.8%).

2K rounds 13.2%+0.3 pp · Ø 12.9% better than 54%
3K rounds 4.1%+0.3 pp · Ø 3.8% better than 64%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 24x 4K, 2 aces in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.26).

Utility hit rate 32%−4 pp · Ø 36% better than 31%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 59%
Enemies flashed per round 0.47+0.21 · Ø 0.26 better than 90%
Deaths per round 72%−1 pp · Ø 73% better than 60%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.10, Win rate +5 pp
= Stayed the same
K/R at 0.72, ADR at 77.2
▼ Got worse
Headshots −3 pp, ELO −156

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.72 (at the start 0.69). Just above the average (0.71).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −183 ELO
30 matches · 37% win rate
In match 2 of the day −167 ELO
52 matches · 37% win rate
On Fridays −197 ELO, win rate 33%

elt1337 loses the most ELO on Anubis: −183 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.08 · Dust 2
  4. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 272
54% better than 65%
0.75 better than 66%
81.5 better than 63%
1.06 better than 71%
52% of 296 duels better than 61%
29% of 62 situations better than 26%
Mirage57
42% better than 23%
0.64 better than 14%
72.4 better than 16%
0.88 better than 13%
43% of 240 duels better than 16%
36% of 39 situations right on the average
Ancient34
53% right on the average
0.76 better than 67%
81.0 better than 51%
1.04 better than 66%
53% of 173 duels better than 65%
43% of 23 situations better than 65%
Anubis30
37% better than 12%
0.70 better than 40%
73.6 better than 20%
1.00 right on the average
42% of 143 duels better than 11%
52% of 27 situations better than 86%
Nuke25
40% better than 10%
0.75 better than 57%
73.8 better than 24%
1.03 better than 55%
57% of 96 duels better than 81%
64% of 25 situations better than 94%
Inferno12
33% -
0.74 -
77.8 -
1.02-
50% of 54 duels -
75% of 4 situations -
Cache4
50% -
0.61 -
66.4 -
0.84-
36% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How elt1337 plays

Across 234 matches elt1337 averages K/R 0.72, ADR 77.0 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 44%, better than 82% of level 7 players. Averages 16.0 kills per match with 49% headshots. The strongest map is Dust 2 with a 54% win rate in 72 matches. In 84 of 234 matches the rating was 1.10 or higher (36%), in 98 it was below 0.90. In 171 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. elt1337 loses the most ELO on Anubis (−183 ELO, win rate 37%). Things go best on Dust 2 (+201 ELO, win rate 54%). Match no. 1 of the day goes best: 53% win rate, +133 ELO. Improved over the last three months: Rating +0.10, Win rate +5 pp. Got weaker: Headshots −3 pp, ELO −156. Unchanged in recent months: K/R at 0.72, ADR at 77.2. Last 30 days: 57 matches, win rate 47%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.