elmirshka
LIVE 91 followers 2 streams in 30 days 9 avg. viewers last live on Oct 16, 2026
How does elmirshka play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (372 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (51%).
Clutch
Average18% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average0.81 K/D and so well below the average (1.02).
Impact
Weakness1.5 MVPs per match and so well below the average (2.3).
Utility and deaths
Average0.17 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.63. Last 3 months: 0.61 (at the start 0.54). Well below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 0.88. Last 3 months: 0.86 (at the start 0.77). Well below the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 70.8. Last 3 months: 68.6 (at the start 62.5). Well below the average (80.2).
Share of headshot kills
Best month: June 2026 with 56%. Last 3 months: 49% (at the start 55%). Just below the average (50%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 51% (at the start 49%). Slightly above the average (49%).
Best month: September 2026 with 2,303. Last 3 months: 2,087 (at the start 1,900).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 559 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
elmirshka loses the most ELO on Ancient: −36 ELO, 48% win rate
Records and milestones
from recorded matches- Recorded match no. 500 · Nuke
- Highest rating in a match: 2.12 · Nuke
- Longest win streak: 11 wins in a row · Nuke
- Reached level 10 · Mirage
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 559 matchesCompared with players on the same level who have at least 15 matches on the map.
How elmirshka plays
Across 559 matches elmirshka averages K/R 0.58 and ADR 66.6; the rating across the 558 rated matches is 0.83. Most room to improve: Rating at 0.83, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 12.7 kills per match with 51% headshots. The strongest map is Cache with a 62% win rate in 37 matches. In 105 of 559 matches the rating was 1.10 or higher (19%), in 350 it was below 0.90. In 372 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: September 2026 at 0.88. elmirshka loses the most ELO on Ancient (−36 ELO, win rate 48%). Things go best on Nuke (+293 ELO, win rate 60%). Improved over the last three months: K/R +0.07, Rating +0.09, ADR +6.1, ELO +187. Got weaker: Headshots −6 pp. Unchanged in recent months: Win rate at 51%. Last 30 days: 149 matches, win rate 52%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.