EllySlyFly

Germany
Streamer

236 followers 9 streams in 30 days 10 avg. viewers last live on Oct 29, 2026

258 matches tracked 103 matches in 30 days
ELO ▲ 430
1,995
30-day peak: 2,110
Rank EU
#257,914
Germany #7,136 in Germany

How does EllySlyFly play?

Rating 0.96 (from 227 matches) K/R 0.69 ADR 74.0 from 258 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 227 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 26%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

Level 9

Compared with 1,636 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 47%−4 pp · Ø 51% better than 20%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 62%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 57%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 26%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.01).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 0.96−0.05 · Ø 1.01 better than 28%
Pistol kills per match 2.7
Knife kills 2 in 258 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.3%).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 22%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 33%
MVPs per match 2.1−0.2 · Ø 2.3 better than 30%
4Ks and aces 22x 4K, 3 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 67%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 52%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +170
= Stayed the same
K/R at 0.68, Rating at 0.96, ADR at 74.4
▼ Got worse
Headshots −4 pp, Win rate −7 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: June 2026 with 0.69. Last 3 months: 0.68 (at the start 0.69). Slightly below the average (0.73).

Patterns

From the last 258 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −182 ELO
40 matches · 53% win rate
On Dust 2 −149 ELO
61 matches · 46% win rate
On Tuesdays −163 ELO, win rate 43%

EllySlyFly loses the most ELO on Inferno: −182 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Nuke
  2. Recorded match no. 250 · Inferno
  3. Reached level 10 · Cache
  4. Highest rating in a match: 2.08 · Mirage
  5. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 258 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
55% better than 67%
0.71 better than 39%
77.9 better than 38%
0.99 better than 41%
52% of 202 duels better than 59%
47% of 34 situations better than 76%
Dust 261
46% better than 33%
0.65 better than 10%
70.7 better than 6%
0.92 better than 15%
41% of 204 duels better than 7%
48% of 21 situations better than 78%
Inferno40
53% right on the average
0.66 better than 19%
72.1 better than 13%
0.96 better than 29%
50% of 154 duels better than 38%
20% of 10 situations better than 12%
Ancient27
41% better than 21%
0.63 better than 7%
68.6 better than 4%
0.87 better than 7%
42% of 112 duels better than 8%
22% of 18 situations better than 14%
Nuke26
62% better than 72%
0.70 better than 26%
76.9 better than 28%
0.95 better than 21%
52% of 102 duels right on the average
50% of 14 situations better than 77%
Cache24
67% -
0.77 -
80.1 -
1.15-
55% of 108 duels -
36% of 14 situations -
Anubis10
50% -
0.69 -
68.7 -
0.92-
41% of 41 duels -
33% of 9 situations -
Overpass4
75% -
0.75 -
74.0 -
1.04-
50% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How EllySlyFly plays

Across 258 matches EllySlyFly averages K/R 0.69 and ADR 74.0; the rating across the 227 rated matches is 0.96. Biggest strength: Utility hit rate at 43%, better than 94% of level 9 players. Most room to improve: Damage per round (ADR) at 74.0, better than only 13% of level 9 players. Averages 15.1 kills per match with 49% headshots. The strongest map is Cache with a 67% win rate in 24 matches. In 73 of 227 matches the rating was 1.10 or higher (32%), in 102 it was below 0.90. In 208 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: June 2026 at 1.03. EllySlyFly loses the most ELO on Inferno (−182 ELO, win rate 53%). Things go best on Cache (+194 ELO, win rate 67%). Match no. 4 of the day goes best: 64% win rate, +129 ELO. Improved over the last three months: ELO +170. Got weaker: Headshots −4 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.96, ADR at 74.4. Last 30 days: 103 matches, win rate 55%, net ELO +337.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.