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eligor1771

United Kingdom
Player Viewer
37 matches tracked
ELO
1,300
Peak across recorded matches: 1,300
Rank EU
#887,880
United Kingdom #15,750 in United Kingdom

How does eligor1771 play?

Rating 0.94 (from 36 matches) K/R 0.65 ADR 75.9 from 37 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 35 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 11% good 1.10 to 1.29 11% normal 0.90 to 1.09 37% weak 0.75 to 0.89 11% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 6 average. More 4Ks and aces per 100 rounds than the level 6 average. More first kills per match than the level 6 average.
ClutcherMulti-killsEntry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (13 matches).

Level 6

Compared with 1,304 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 13% no comparison
Opening duels won 47% no comparison

Clutch

Last one alive
Clutch 1v1 won 47% no comparison
Clutch 1v2 won 18% no comparison
Clutch kills per match 2.4 no comparison

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly above the average (45%).

Headshot rate 49%+4 pp · Ø 45% better than 73%
AWP share of kills 3% no comparison
K/D 0.92−0.04 · Ø 0.96 better than 27%
Pistol kills per match 1.8 from the last 35
Knife kills 1 in 35 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly above the average (2.1).

2K rounds 9.8% no comparison
3K rounds 3.4% no comparison
MVPs per match 2.2+0.1 · Ø 2.1 better than 57%
4Ks and aces 2x 4K, 2 aces in 13 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 43% no comparison
Utility damage per round 4.1 no comparison
Enemies flashed per round 0.35 no comparison
Deaths per round 71%−2 pp · Ø 73% better than 74%

Progress

One value per month, dashed line is the level 6 average
Whether eligor1771 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 11 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.62
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: July 2026 with 0.77.

Patterns

Soon this shows where eligor1771 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 16 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Ancient
  2. Longest win streak: 4 wins in a row · Mirage
  3. Most kills in a match: 29 · Nuke

Maps in detail

from the last 35 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
56% better than 73%
0.65 better than 17%
78.8 better than 47%
0.94 better than 28%
50% of 72 duels right on the average
56% of 9 situations better than 90%
Anubis5
80% -
0.75 -
81.1 -
1.13-
56% of 18 duels -
33% of 3 situations -
Dust 24
75% -
0.65 -
79.9 -
0.92-
57% of 14 duels -
50% of 4 situations -
Inferno4
0% -
0.59 -
72.9 -
0.79-
53% of 17 duels -
60% of 5 situations -
Ancient3
67% -
0.73 -
72.4 -
1.04-
56% of 9 duels -
-
Nuke3
67% -
0.61 -
68.1 -
0.86-
27% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eligor1771 plays

Across 37 matches eligor1771 averages K/R 0.65 and ADR 75.9; the rating across the 36 rated matches is 0.94. Averages 14.6 kills per match with 49% headshots. In 9 of 35 matches the rating was 1.10 or higher (26%), in 13 it was below 0.90. In 13 matches with detailed stats: 2 4Ks and 2 aces. Best month by rating: July 2026 at 1.13. Last 30 days: 3 matches, win rate 67%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.