el_turbooo
LIVE 42 followers 2 streams in 30 days 1 avg. viewers last live on Nov 6, 2026
Name history of el_turbooo
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does el_turbooo play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).
Compared with 2,629 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.23 K/D and so clearly above the average (1.04).
Impact
AverageExactly 2 kills in 16.5% of rounds and so well above the average (13.5%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.89. Last 3 months: 0.84 (at the start 0.80). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.29.
Damage per round (ADR)
Best month: September 2026 with 97.4. Last 3 months: 89.5 (at the start 86.4). Clearly above the average (81.0).
Share of headshot kills
Best month: June 2026 with 63%. Last 3 months: 53% (at the start 54%). Slightly above the average (51%).
Matches won (win rate)
Best month: September 2026 with 73%. Last 3 months: 68% (at the start 51%). Well above the average (51%).
Best month: November 2026 with 2,699. Last 3 months: 2,699 (at the start 2,263).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 58%.
Patterns
From the last 108 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
el_turbooo loses the most ELO in match 1 of the day: −22 ELO, 52% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Highest rating in a match: 2.32 · Mirage
- Most kills in a match: 32 · Mirage
- Longest win streak: 8 wins in a row · Nuke
Maps in detail
from the last 108 matchesCompared with players on the same level who have at least 15 matches on the map.
How el_turbooo plays
Across 108 matches el_turbooo averages K/R 0.82 and ADR 87.5; the rating across the 40 rated matches is 1.20. Biggest strength: Deaths per round at just 66% (lower is better), better than 94% of level 10 · 2,500-2,749 ELO players. Averages 17.5 kills per match with 54% headshots. The strongest map is Dust 2 with a 65% win rate in 26 matches. In 25 of 40 matches the rating was 1.10 or higher (63%), in 10 it was below 0.90. In 40 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: September 2026 at 1.29. el_turbooo loses the most ELO in match 1 of the day (−22 ELO, win rate 52%). Things go best on Ancient (+123 ELO, win rate 62%). From match no. 5 of the day on, things go best: 65% win rate, +75 ELO. Improved over the last three months: K/R +0.04, Win rate +17 pp, ELO +436. Unchanged in recent months: ADR at 89.5, Headshots at 53%. Last 30 days: 27 matches, win rate 67%, net ELO +272.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.