El_FauS

AR
Player
240 matches tracked 77 matches in 30 days Follow on Twitch
ELO ▲ 156
2,202
30-day peak: 2,202
Rank SA ▲ 2 places
#3,250 #665 in AR
30 days · before #3,252 · best #3,250

How does El_FauS play?

Rating 1.21 (from 146 matches) K/R 0.82 ADR 85.5 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94% on level 10
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 78%
Rating spread from 146 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 29% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 10%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average.
Multi-killsClutcher
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 58%+7 pp better than 91%

Clutch

Strength
Last one alive
Clutch 1v1 won 46%+6 pp better than 86%
Clutch 1v2 won 24%+3 pp better than 67%
Clutch kills per match 2.6+1.0 better than 98%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 26%
AWP share of kills 19%+8 pp better than 82%
K/D 1.24+0.20 better than 94%
Pistol kills per match 3.7
Knife kills 8 in 240 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.2%+1.8 pp better than 85%
Rounds with 3K 4.9%+0.8 pp better than 79%
MVPs per match 2.6+0.2 better than 77%
4Ks and aces 43x 4K, 1 ace in 146 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 42%+7 pp better than 90%
Utility damage per round 3.2−0.9 better than 24%
Enemies flashed per round 0.28−0.02 better than 46%
Rounds with a death 66%−5 pp better than 95%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.05
= Stayed the same
ADR at 86.7, Win rate at 52%, ELO at 2,202
▼ Got worse
Headshots −8 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.84 (at the start 0.79).

Patterns

From the last 240 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −128 ELO
57 matches · 49% wins
On Anubis −2 ELO
35 matches · 46% wins
On Saturdays −39 ELO, win rate 46%

El_FauS loses the most ELO on Mirage: −128 ELO, 49% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage
  4. Most kills in a match: 43 · Ancient

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
57% better than 67%
0.84 better than 88%
86.0 better than 74%
1.27 better than 95%
60% of 205 duels better than 90%
53% of 53 situations better than 87%
Mirage57
49% better than 38%
0.81 better than 78%
84.2 better than 68%
1.15 better than 82%
55% of 220 duels better than 70%
41% of 46 situations better than 59%
Anubis35
46% better than 26%
0.82 better than 83%
85.1 better than 72%
1.24 better than 95%
48% of 116 duels better than 28%
32% of 22 situations better than 32%
Ancient33
58% better than 66%
0.83 better than 86%
88.7 better than 83%
1.18 better than 89%
54% of 123 duels better than 62%
36% of 25 situations better than 44%
Nuke30
50% better than 30%
0.81 better than 77%
83.5 better than 63%
1.15 better than 80%
64% of 101 duels better than 95%
43% of 23 situations better than 62%
Inferno17
41% better than 17%
0.79 better than 69%
83.1 better than 54%
1.21-
57% of 58 duels better than 69%
58% of 12 situations better than 87%
Cache7
43% -
0.79 -
85.5 -
-
42% of 24 duels -
0% of 3 situations -
Overpass3
100% -
0.97 -
97.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How El_FauS plays

Across 240 matches El_FauS averages K/R 0.82 and ADR 85.5; the rating across the 146 rated matches is 1.21. Biggest strength: Rounds with a death at only 66%, where lower is better. That is better than 95% of players on level 10. Most room to improve: Utility damage per round at 3.2. That is better than only 24% of players on level 10. On average 18.1 kills per match, 46% of them headshots. The strongest map is Ancient with a 58% win rate in 33 matches. In 87 of 146 matches the rating was 1.10 or higher (60%), in 32 it was below 0.90. In 146 matches with detailed stats: 43 4Ks and 1 aces. Best month by rating: October 2026 at 1.28. El_FauS loses the most ELO on Mirage (−128 ELO, win rate 49%). Things go best on Dust 2 (+140 ELO, win rate 57%). Improved over the last three months: K/R +0.05. Got weaker: Headshots −8 pp. Unchanged in recent months: ADR at 86.7, Win rate at 52%, ELO at 2,202. Last 30 days: 77 matches, win rate 57%, ELO balance +126.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.