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eileengrylls

Germany
Streamer

189 followers 6 streams in 30 days 10 avg. viewers last live on Nov 8, 2026

257 matches tracked 15 matches in 30 days
ELO ▲ 61
464
30-day peak: 553
Rank EU
#1,859,704
Germany #50,503 in Germany

How does eileengrylls play?

Rating 0.71 K/R 0.52 ADR 60.6 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.71
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 25%
Rating distribution from 257 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 4% good 1.10 to 1.29 5% normal 0.90 to 1.09 15% weak 0.75 to 0.89 13% very weak below 0.75 62%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 1 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

Level 1

Compared with 391 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

38% of opening duels won and so well below the average (47%).

Rounds with first kill 8%0 pp · Ø 8% right on the average
Opening duels won 38%−9 pp · Ø 47% better than 10%

Clutch

Weakness
Last one alive

0.7 clutch kills per match and so well below the average (1.4).

Clutch 1v1 won 21%−11 pp · Ø 32% better than 3%
Clutch 1v2 won 16%−3 pp · Ø 19% better than 31%
Clutch kills per match 0.7−0.7 · Ø 1.4 better than 2%

Weapons and aim

Average
Where do the kills come from?

0.66 K/D and so clearly below the average (0.84).

Headshot rate 39%+1 pp · Ø 38% better than 46%
AWP share of kills 0%−12 pp · Ø 12% better than 3%
K/D 0.66−0.18 · Ø 0.84 better than 5%
Pistol kills per match 1.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 8.6% of rounds and so well below the average (11.3%).

2K rounds 8.6%−2.7 pp · Ø 11.3% better than 8%
3K rounds 2.0%−0.9 pp · Ø 2.9% better than 11%
MVPs per match 1.3−0.4 · Ø 1.7 better than 9%
4Ks and aces 11x 4K, 5 aces in 190 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.02 enemies flashed per round and so well below the average (0.20).

Utility hit rate 20%−11 pp · Ø 31% better than 3%
Utility damage per round 0.8−1.7 · Ø 2.5 better than 4%
Enemies flashed per round 0.02−0.18 · Ø 0.20 better than 2%
Deaths per round 78%+3 pp · Ø 75% better than 21%

Progress

One value per month, dashed line is the level 1 average
▲ Improved
K/R +0.04, Rating +0.06, ADR +4.4, Win rate +3 pp, ELO +59
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.60
JunJulAugSepOctNov

Best month: November 2026 with 0.60. Last 3 months: 0.54 (at the start 0.50). Clearly below the average (0.63).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −54 ELO
45 matches · 40% win rate
From match 5 of the day −50 ELO
33 matches · 45% win rate
On Tuesdays −98 ELO, win rate 45%

eileengrylls loses the most ELO on Dust 2: −54 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 2.18 · Anubis
  4. Most kills in a match: 29 · Inferno

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis75
55% better than 74%
0.55 better than 6%
62.9 better than 6%
0.76 better than 8%
38% of 316 duels better than 11%
52% of 21 situations better than 87%
Ancient64
53% better than 64%
0.48 better than 2%
56.9 better than 2%
0.65 better than 2%
36% of 273 duels better than 7%
16% of 37 situations better than 11%
Dust 245
40% better than 25%
0.56 better than 16%
64.4 better than 14%
0.73 better than 10%
35% of 172 duels better than 8%
13% of 15 situations better than 5%
Cache40
55% -
0.45 -
54.2 -
0.65-
35% of 152 duels -
31% of 13 situations -
Mirage17
41% better than 25%
0.58 better than 19%
67.3 better than 25%
0.80 better than 22%
38% of 77 duels better than 15%
22% of 9 situations better than 16%
Inferno10
50% -
0.58 -
65.3 -
0.78-
45% of 56 duels -
0% of 5 situations -
Nuke6
50% -
0.49 -
60.2 -
0.65-
47% of 47 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How eileengrylls plays

Across 257 matches eileengrylls averages K/R 0.52, ADR 60.6 and a rating of 0.71. Most room to improve: Clutch 1v1 won at 21%, better than only 3% of level 1 players. Averages 11.1 kills per match with 39% headshots. The strongest map is Anubis with a 55% win rate in 75 matches. In 26 of 257 matches the rating was 1.10 or higher (10%), in 193 it was below 0.90. In 190 matches with detailed stats: 11 4Ks and 5 aces. Best month by rating: November 2026 at 0.77. eileengrylls loses the most ELO on Dust 2 (−54 ELO, win rate 40%). Things go best in match 2 of the day (+160 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +160 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ADR +4.4, Win rate +3 pp, ELO +59. Got weaker: Headshots −4 pp. Last 30 days: 15 matches, win rate 60%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.