egglaya

Russia
Streamer
596 matches tracked 123 matches in 30 days
ELO ▲ 246
3,235
30-day peak: 3,437
Rank EU ▲ 5,127 places
#3,817
Russia #1,073 in Russia
30 days · prev. #8,944 · best #1,687

How does egglaya play?

Rating 1.04 (from 483 matches) K/R 0.77 ADR 85.5 from 596 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 483 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (334 matches).

3,000-3,499 ELO

Compared with 7,702 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 50%−2 pp · Ø 52% better than 29%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 22%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 31%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (53%).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 6%−6 pp · Ø 12% better than 36%
K/D 1.04−0.01 · Ø 1.05 better than 37%
Pistol kills per match 2.9
Knife kills 4 in 596 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so slightly above the average (13.6%).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 65%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 46%
MVPs per match 2.5+0.1 · Ø 2.4 better than 59%
4Ks and aces 62x 4K, 11 aces in 334 matches

Utility and deaths

Average
Nades, flashes and deaths

8.3 utility damage per round and so well above the average (3.9).

Utility hit rate 43%+9 pp · Ø 34% better than 96%
Utility damage per round 8.3+4.4 · Ø 3.9 better than 99%
Enemies flashed per round 0.39+0.07 · Ø 0.32 better than 72%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.02, ADR at 83.0, Win rate at 53%, ELO at 3,235
▼ Got worse
K/R −0.04, Headshots −4 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOctNov

Best month: June 2026 with 0.81. Last 3 months: 0.74 (at the start 0.78). Right on the average (0.74).

Patterns

From the last 596 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −234 ELO
70 matches · 44% win rate
On Nuke −117 ELO
44 matches · 50% win rate
On Sundays −308 ELO, win rate 45%

egglaya loses the most ELO in match 4 of the day: −234 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.64 · Ancient
  2. Recorded match no. 500 · Anubis
  3. Longest win streak: 8 wins in a row · Nuke
  4. Most kills in a match: 45 · Ancient

Maps in detail

from the last 596 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient169
54% better than 47%
0.77 better than 57%
87.3 better than 75%
1.05 better than 48%
51% of 605 duels better than 42%
34% of 68 situations better than 41%
Anubis158
54% better than 47%
0.76 better than 54%
84.7 better than 67%
1.02 better than 37%
48% of 599 duels better than 26%
38% of 73 situations right on the average
Inferno69
55% better than 29%
0.82 better than 63%
90.7 better than 72%
1.11 better than 40%
58% of 224 duels better than 56%
38% of 21 situations better than 44%
Cache63
52% better than 24%
0.82 better than 66%
89.1 better than 72%
1.08 better than 40%
51% of 224 duels better than 34%
37% of 30 situations better than 45%
Dust 261
54% better than 46%
0.72 better than 33%
76.9 better than 25%
0.96 better than 16%
49% of 223 duels better than 30%
19% of 21 situations better than 8%
Nuke44
50% better than 28%
0.76 better than 47%
84.0 better than 59%
1.06 better than 44%
53% of 168 duels right on the average
53% of 15 situations better than 82%
Overpass20
55% -
0.81 -
86.3 -
1.16-
50% of 22 duels -
0% of 1 situations -
Mirage9
33% -
0.62 -
69.8 -
0.84-
38% of 39 duels -
50% of 2 situations -
Vertigo3
33% -
0.63 -
71.8 -
0.91-
25% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How egglaya plays

Across 596 matches egglaya averages K/R 0.77 and ADR 85.5; the rating across the 483 rated matches is 1.04. Biggest strength: Utility damage per round at 8.3, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 57% headshots. The strongest map is Inferno with a 55% win rate in 69 matches. In 188 of 483 matches the rating was 1.10 or higher (39%), in 185 it was below 0.90. In 334 matches with detailed stats: 62 4Ks and 11 aces. Best month by rating: June 2026 at 1.13. egglaya loses the most ELO in match 4 of the day (−234 ELO, win rate 44%). Things go best in match 2 of the day (+500 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +500 ELO. Got weaker: K/R −0.04, Headshots −4 pp. Unchanged in recent months: Rating at 1.02, ADR at 83.0, Win rate at 53%, ELO at 3,235. Last 30 days: 123 matches, win rate 56%, net ELO +276.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.