eblanchyo

China
Streamer

94 followers 3 streams in 30 days 1 avg. viewers last live on Oct 25, 2026

234 matches tracked

How does eblanchyo play?

Rating 0.97 K/R 0.70 ADR 76.7 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 234 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 22% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 0.97−0.06 · Ø 1.03 better than 27%
Pistol kills per match 2.4
Knife kills 7 in 234 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 11%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 27x 4K, 6 aces in 212 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.28).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 27%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 21%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +4.8, Headshots +2 pp, Win rate +6 pp, ELO +300
= Stayed the same
K/R at 0.72, Rating at 0.99
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.63
JunJulAugSepOctNov

Best month: September 2026 with 0.77. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −145 ELO
53 matches · 40% win rate
In match 4 of the day −142 ELO
23 matches · 30% win rate
Between 12:00 and 18:00 +61 ELO, win rate 46%
On Wednesdays +53 ELO, win rate 43%

eblanchyo loses the most ELO on Dust 2: −145 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Nuke
  2. Highest rating in a match: 1.97 · Nuke
  3. Longest win streak: 8 wins in a row · Nuke
  4. Recorded match no. 100 · Ancient

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
54% better than 59%
0.68 better than 22%
74.7 better than 21%
0.95 better than 23%
44% of 229 duels better than 15%
38% of 45 situations right on the average
Dust 253
40% better than 12%
0.69 better than 26%
74.8 better than 20%
0.95 better than 22%
52% of 202 duels better than 55%
38% of 34 situations right on the average
Ancient47
60% better than 77%
0.74 right on the average
78.2 better than 36%
1.01 better than 42%
49% of 189 duels better than 34%
37% of 38 situations better than 47%
Anubis27
48% better than 42%
0.67 better than 18%
74.5 better than 17%
0.94 better than 19%
33% of 96 duels better than 1%
18% of 11 situations better than 8%
Inferno21
62% better than 80%
0.74 better than 44%
80.5 better than 39%
1.02 better than 35%
58% of 85 duels better than 77%
23% of 13 situations better than 16%
Nuke13
46% -
0.76 -
86.3 -
1.08-
47% of 58 duels -
60% of 15 situations -
Cache4
50% -
0.65 -
82.1 -
0.85-
46% of 13 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eblanchyo plays

Across 234 matches eblanchyo averages K/R 0.70, ADR 76.7 and a rating of 0.97. Most room to improve: 3K rounds at 3.1%, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 49% headshots. The strongest map is Inferno with a 62% win rate in 21 matches. In 71 of 234 matches the rating was 1.10 or higher (30%), in 103 it was below 0.90. In 212 matches with detailed stats: 27 4Ks and 6 aces. Best month by rating: September 2026 at 1.06. eblanchyo loses the most ELO on Dust 2 (−145 ELO, win rate 40%). Things go best in match 2 of the day (+307 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +307 ELO. Improved over the last three months: ADR +4.8, Headshots +2 pp, Win rate +6 pp, ELO +300. Unchanged in recent months: K/R at 0.72, Rating at 0.99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.