dziadtv

Uganda
Streamer Player

2,947 followers 10 streams in 30 days 7 avg. viewers last live on Oct 18, 2026

440 matches tracked 152 matches in 30 days
ELO ▲ 150
2,869
30-day peak: 3,311
Rank EU ▼ 6,014 places
#13,165
Uganda #7 in Uganda
30 days · prev. #7,151 · best #7,151

How does dziadtv play?

Rating 1.04 K/R 0.77 ADR 83.7 from 440 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 440 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
Multi-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (368 matches).

2,750-2,999 ELO

Compared with 10,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 48%−4 pp · Ø 52% better than 17%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 58%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.01−0.04 · Ø 1.05 better than 29%
Pistol kills per match 3.1
Knife kills 1 in 440 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 58%
3K rounds 4.2%−0.1 pp · Ø 4.3% better than 46%
MVPs per match 2.5+0.1 · Ø 2.4 better than 62%
4Ks and aces 88x 4K, 11 aces in 368 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 56%
Utility damage per round 4.8+0.8 · Ø 4.0 better than 74%
Enemies flashed per round 0.37+0.05 · Ø 0.32 better than 69%
Deaths per round 76%+5 pp · Ø 71% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp, ELO +365
= Stayed the same
Rating at 1.04, ADR at 83.4, Win rate at 52%
▼ Got worse
K/R −0.04

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.76 (at the start 0.80). Just above the average (0.75).

Patterns

From the last 440 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −111 ELO
88 matches · 48% win rate
On Inferno −67 ELO
47 matches · 49% win rate
On Thursdays −129 ELO, win rate 47%

dziadtv loses the most ELO on Mirage: −111 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.40 · Inferno
  3. Recorded match no. 250 · Dust 2
  4. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 440 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2129
51% better than 41%
0.77 better than 58%
83.9 better than 62%
1.06 right on the average
47% of 675 duels better than 22%
39% of 62 situations better than 52%
Ancient89
56% better than 58%
0.79 better than 66%
85.4 better than 65%
1.08 better than 59%
50% of 450 duels better than 37%
26% of 34 situations better than 21%
Mirage88
48% better than 28%
0.73 better than 37%
82.3 better than 51%
0.98 better than 24%
47% of 436 duels better than 20%
35% of 40 situations better than 38%
Inferno47
49% better than 22%
0.80 better than 59%
85.9 better than 56%
1.08 better than 42%
55% of 329 duels right on the average
33% of 18 situations better than 37%
Cache34
59% better than 56%
0.80 better than 56%
83.5 better than 44%
1.09 better than 46%
50% of 178 duels better than 26%
47% of 17 situations better than 70%
Anubis29
66% better than 86%
0.74 better than 44%
81.7 better than 51%
1.00 better than 30%
45% of 173 duels better than 15%
40% of 10 situations better than 54%
Nuke24
42% better than 11%
0.70 better than 20%
79.8 better than 35%
0.94 better than 11%
39% of 124 duels better than 3%
71% of 7 situations better than 97%

Compared with players on the same level who have at least 15 matches on the map.

How dziadtv plays

Across 440 matches dziadtv averages K/R 0.77, ADR 83.7 and a rating of 1.04. Most room to improve: Deaths per round at 76%, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 17.0 kills per match with 53% headshots. The strongest map is Anubis with a 66% win rate in 29 matches. In 179 of 440 matches the rating was 1.10 or higher (41%), in 154 it was below 0.90. In 368 matches with detailed stats: 88 4Ks and 11 aces. Best month by rating: July 2026 at 1.08. dziadtv loses the most ELO on Mirage (−111 ELO, win rate 48%). Things go best on Cache (+238 ELO, win rate 59%). Improved over the last three months: Headshots +2 pp, ELO +365. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 1.04, ADR at 83.4, Win rate at 52%. Last 30 days: 152 matches, win rate 53%, net ELO +204.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.